/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "sell.h"
#include <cassert>
#include <guichan/widgets/label.hpp>
#include "button.h"
#include "shoplistbox.h"
#include "scrollarea.h"
#include "shop.h"
#include "slider.h"
#include "../item.h"
#include "../npc.h"
#include "../resources/iteminfo.h"
#include "../resources/itemdb.h"
#include "../net/messageout.h"
#include "../net/protocol.h"
#include "../utils/tostring.h"
SellDialog::SellDialog(Network *network):
Window("Sell"),
mNetwork(network),
mMaxItems(0), mAmountItems(0)
{
mShopItems = new ShopItems();
mShopItemList = new ShopListBox(mShopItems, mShopItems);
ScrollArea *scrollArea = new ScrollArea(mShopItemList);
mSlider = new Slider(1.0);
mQuantityLabel = new gcn::Label("0");
mMoneyLabel = new gcn::Label("Money: 0 GP / Total: 0 GP");
mItemDescLabel = new gcn::Label("Description:");
mItemEffectLabel = new gcn::Label("Effect:");
mIncreaseButton = new Button("+", "+", this);
mDecreaseButton = new Button("-", "-", this);
mSellButton = new Button("Sell", "sell", this);
Button *quitButton = new Button("Quit", "quit", this);
mSellButton->setEnabled(false);
setContentSize(260, 210);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110));
mShopItemList->setDimension(gcn::Rectangle(5, 5, 238, 110));
mSlider->setDimension(gcn::Rectangle(5, 120, 200, 10));
mSlider->setEnabled(false);
mQuantityLabel->setPosition(215, 120);
mIncreaseButton->setPosition(40, 186);
mIncreaseButton->setSize(20, 20);
mIncreaseButton->setEnabled(false);
mDecreaseButton->setPosition(10, 186);
mDecreaseButton->setSize(20, 20);
mDecreaseButton->setEnabled(false);
mMoneyLabel->setPosition(5, 130);
mItemEffectLabel->setDimension(gcn::Rectangle(5, 150, 240, 14));
mItemDescLabel->setDimension(gcn::Rectangle(5, 169, 240, 14));
mSellButton->setPosition(175, 186);
mSellButton->setEnabled(false);
quitButton->setPosition(208, 186);
mShopItemList->setEventId("item");
mSlider->setEventId("mSlider");
mShopItemList->setPriceCheck(false);
mShopItemList->addActionListener(this);
mShopItemList->addSelectionListener(this);
mSlider->addActionListener(this);
add(scrollArea);
add(mSlider);
add(mQuantityLabel);
add(mMoneyLabel);
add(mItemEffectLabel);
add(mItemDescLabel);
add(mIncreaseButton);
add(mDecreaseButton);
add(mSellButton);
add(quitButton);
setLocationRelativeTo(getParent());
}
SellDialog::~SellDialog()
{
delete mShopItems;
}
void SellDialog::reset()
{
mShopItems->clear();
mSlider->setValue(0.0);
mAmountItems = 0;
mQuantityLabel->setCaption("0");
mQuantityLabel->adjustSize();
mMoneyLabel->setCaption("Money: 0 GP / Total: "
+ toString(mPlayerMoney) + " GP");
mMoneyLabel->adjustSize();
mItemDescLabel->setCaption("");
mItemEffectLabel->setCaption("");
// Reset Previous Selected Items to prevent failing asserts
mShopItemList->setSelected(-1);
mIncreaseButton->setEnabled(false);
mDecreaseButton->setEnabled(false);
}
void SellDialog::addItem(Item *item, int price)
{
if (!item)
return;
ITEM_SHOP item_shop;
item_shop.name = item->getInfo().getName() + " " + toString(price) + " GP";
item_shop.price = price;
item_shop.index = item->getInvIndex();
item_shop.id = item->getId();
item_shop.quantity = item->getQuantity();
item_shop.image = item->getInfo().getImage();
mShopItems->push_back(item_shop);
mShopItemList->adjustSize();
}
void SellDialog::action(const std::string& eventId, gcn::Widget* widget)
{
int selectedItem = mShopItemList->getSelected();
if (eventId == "item")
{
mAmountItems = 0;
mSlider->setValue(0);
mDecreaseButton->setEnabled(false);
mSellButton->setEnabled(false);
mQuantityLabel->adjustSize();
mMoneyLabel->setCaption("Money: 0 GP / Total: "
+ toString(mPlayerMoney) + " GP");
mMoneyLabel->adjustSize();
if (selectedItem > -1) {
mSlider->setEnabled(true);
mIncreaseButton->setEnabled(true);
mMaxItems = mShopItems->at(selectedItem).quantity;
mQuantityLabel->setCaption("0 / " + toString(mMaxItems));
} else {
mSlider->setEnabled(false);
mIncreaseButton->setEnabled(false);
mQuantityLabel->setCaption("0");
}
mQuantityLabel->adjustSize();
}
else if (eventId == "quit")
{
setVisible(false);
current_npc = 0;
}
// The following actions require a valid item selection
if (selectedItem == -1 || selectedItem >= int(mShopItems->getNumberOfElements())) {
return;
}
bool updateButtonsAndLabels = false;
if (eventId == "mSlider")
{
mAmountItems = (int)(mSlider->getValue() * mMaxItems);
updateButtonsAndLabels = true;
}
else if (eventId == "+")
{
assert(mAmountItems < mMaxItems);
mAmountItems++;
mSlider->setValue(double(mAmountItems)/double(mMaxItems));
updateButtonsAndLabels = true;
}
else if (eventId == "-")
{
assert(mAmountItems > 0);
mAmountItems--;
mSlider->setValue(double(mAmountItems)/double(mMaxItems));
updateButtonsAndLabels = true;
}
else if (eventId == "sell")
{
// Attempt sell
assert(mAmountItems > 0 && mAmountItems <= mMaxItems);
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_NPC_SELL_REQUEST);
outMsg.writeInt16(8);
outMsg.writeInt16(mShopItems->at(selectedItem).index);
outMsg.writeInt16(mAmountItems);
mMaxItems -= mAmountItems;
mShopItems->getShop()->at(selectedItem).quantity = mMaxItems;
mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price);
mAmountItems = 0;
mSlider->setValue(0);
mSlider->setEnabled(mMaxItems != 0);
// All were sold
if (!mMaxItems) {
mShopItemList->setSelected(-1);
mShopItems->getShop()->erase(mShopItems->getShop()->begin() + selectedItem);
}
// Update only when there are items left, the entry doesn't exist
// otherwise and can't be updated
updateButtonsAndLabels = bool(mMaxItems);
}
// If anything changed, we need to update the buttons and labels
if (updateButtonsAndLabels)
{
// Update labels
mQuantityLabel->setCaption(toString(mAmountItems) + " / " + toString(mMaxItems));
mQuantityLabel->adjustSize();
int price = mAmountItems * mShopItems->at(selectedItem).price;
mMoneyLabel->setCaption("Money: " + toString(price) + " GP / Total: "
+ toString(price + mPlayerMoney) + " GP");
mMoneyLabel->adjustSize();
// Update Buttons
mSellButton->setEnabled(mAmountItems > 0);
mDecreaseButton->setEnabled(mAmountItems > 0);
mIncreaseButton->setEnabled(mAmountItems < mMaxItems);
}
}
void SellDialog::selectionChanged(const SelectionEvent &event)
{
int selectedItem = mShopItemList->getSelected();
if (selectedItem > -1)
{
const ItemInfo &info =
ItemDB::get(mShopItems->at(selectedItem).id);
mItemDescLabel->setCaption("Description: " + info.getDescription());
mItemEffectLabel->setCaption("Effect: " + info.getEffect());
}
else
{
mItemDescLabel->setCaption("Description");
mItemEffectLabel->setCaption("Effect");
}
}
void SellDialog::setMoney(int amount)
{
mPlayerMoney = amount;
mShopItemList->setPlayersMoney(amount);
}