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author | Ali-G <gauvain.dauchy@free.fr> | 2011-04-26 20:55:36 +0200 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2011-04-26 21:49:24 +0200 |
commit | c3bb2697f63e6c70504d52b5c049f4d05b37239d (patch) | |
tree | f5a9bc67dc752e393ebb513013b631730c0e9cd8 /graphics/images | |
parent | 194e355275e15af72fa1a9f52993bf98b55643da (diff) | |
download | clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.tar.gz clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.tar.bz2 clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.tar.xz clientdata-c3bb2697f63e6c70504d52b5c049f4d05b37239d.zip |
Fixed a tile + some collisions in graveyard and easter island.
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps.
Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof.
027-1.tmx:
- Fixed some ground under two graves.
- Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees
028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground.
010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all.
003-2.tmx -> ticked some boxes
008-1.tmx -> ticked some boxes
009-3.tmx -> ticked some boxes and something more!
013-1.tmx -> ticked some boxes
013-3.tmx -> ticked some boxes
015-3.tmx -> ticked some boxes
017-2.tmx -> ticked some boxes
018-3.tmx -> ticked some boxes
029-3.tmx -> ticked some boxes
030-1.tmx -> ticked some boxes
031-1.tmx -> ticked some boxes
031-2.tmx -> ticked some boxes
031-3.tmx -> ticked some boxes
Diffstat (limited to 'graphics/images')
0 files changed, 0 insertions, 0 deletions