// $Id: intif.c,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $ #include #ifdef LCCWIN32 #include #else #include #include #endif #include #include #ifndef LCCWIN32 #include #include #include #include #endif #include #include #include #include "nullpo.h" #include "socket.h" #include "timer.h" #include "battle.h" #include "chrif.h" #include "clif.h" #include "guild.h" #include "intif.h" #include "map.h" #include "party.h" #include "pc.h" #include "storage.h" #ifdef MEMWATCH #include "memwatch.h" #endif static const int packet_len_table[]={ -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; extern int char_fd; // inter serverのfdはchar_fdを使う #define inter_fd (char_fd) // エイリアス //----------------------------------------------------------------- // inter serverへの送信 // Message for all GMs on all map servers int intif_GMmessage(char* mes,int len,int flag) { int lp = (flag&0x10) ? 8 : 4; WFIFOW(inter_fd,0) = 0x3000; WFIFOW(inter_fd,2) = lp + len; WFIFOL(inter_fd,4) = 0x65756c62; memcpy(WFIFOP(inter_fd,lp), mes, len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); return 0; } // The transmission of Wisp/Page to inter-server (player not found on this server) int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) { nullpo_retr(0, sd); WFIFOW(inter_fd,0) = 0x3001; WFIFOW(inter_fd,2) = mes_len + 52; memcpy(WFIFOP(inter_fd,4), sd->status.name, 24); memcpy(WFIFOP(inter_fd,28), nick, 24); memcpy(WFIFOP(inter_fd,52), mes, mes_len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); if (battle_config.etc_log) printf("intif_wis_message from %s to %s (message: '%s')\n", sd->status.name, nick, mes); return 0; } // The reply of Wisp/page int intif_wis_replay(int id, int flag) { WFIFOW(inter_fd,0) = 0x3002; WFIFOL(inter_fd,2) = id; WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target WFIFOSET(inter_fd,7); if (battle_config.etc_log) printf("intif_wis_replay: id: %d, flag:%d\n", id, flag); return 0; } // The transmission of GM only Wisp/Page from server to inter-server int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len) { WFIFOW(inter_fd,0) = 0x3003; WFIFOW(inter_fd,2) = mes_len + 30; memcpy(WFIFOP(inter_fd,4), Wisp_name, 24); WFIFOW(inter_fd,28) = (short)min_gm_level; memcpy(WFIFOP(inter_fd,30), mes, mes_len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); if (battle_config.etc_log) printf("intif_wis_message_to_gm: from: '%s', min level: %d, message: '%s'.\n", Wisp_name, min_gm_level, mes); return 0; } // アカウント変数送信 int intif_saveaccountreg(struct map_session_data *sd) { int j,p; nullpo_retr(0, sd); WFIFOW(inter_fd,0) = 0x3004; WFIFOL(inter_fd,4) = sd->bl.id; for(j=0,p=8;jstatus.account_reg_num;j++,p+=36){ memcpy(WFIFOP(inter_fd,p),sd->status.account_reg[j].str,32); WFIFOL(inter_fd,p+32)=sd->status.account_reg[j].value; } WFIFOW(inter_fd,2)=p; WFIFOSET(inter_fd,p); return 0; } // アカウント変数要求 int intif_request_accountreg(struct map_session_data *sd) { nullpo_retr(0, sd); WFIFOW(inter_fd,0) = 0x3005; WFIFOL(inter_fd,2) = sd->bl.id; WFIFOSET(inter_fd,6); return 0; } // 倉庫データ要求 int intif_request_storage(int account_id) { WFIFOW(inter_fd,0) = 0x3010; WFIFOL(inter_fd,2) = account_id; WFIFOSET(inter_fd,6); return 0; } // 倉庫データ送信 int intif_send_storage(struct storage *stor) { nullpo_retr(0, stor); WFIFOW(inter_fd,0) = 0x3011; WFIFOW(inter_fd,2) = sizeof(struct storage)+8; WFIFOL(inter_fd,4) = stor->account_id; memcpy( WFIFOP(inter_fd,8),stor, sizeof(struct storage) ); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } int intif_request_guild_storage(int account_id,int guild_id) { WFIFOW(inter_fd,0) = 0x3018; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = guild_id; WFIFOSET(inter_fd,10); return 0; } int intif_send_guild_storage(int account_id,struct guild_storage *gstor) { WFIFOW(inter_fd,0) = 0x3019; WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12; WFIFOL(inter_fd,4) = account_id; WFIFOL(inter_fd,8) = gstor->guild_id; memcpy( WFIFOP(inter_fd,12),gstor, sizeof(struct guild_storage) ); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // パーティ作成要求 int intif_create_party(struct map_session_data *sd,char *name) { nullpo_retr(0, sd); WFIFOW(inter_fd,0) = 0x3020; WFIFOL(inter_fd,2) = sd->status.account_id; memcpy(WFIFOP(inter_fd, 6),name,24); memcpy(WFIFOP(inter_fd,30),sd->status.name,24); memcpy(WFIFOP(inter_fd,54),map[sd->bl.m].name,16); WFIFOW(inter_fd,70)= sd->status.base_level; WFIFOSET(inter_fd,72); // if(battle_config.etc_log) // printf("intif: create party\n"); return 0; } // パーティ情報要求 int intif_request_partyinfo(int party_id) { WFIFOW(inter_fd,0) = 0x3021; WFIFOL(inter_fd,2) = party_id; WFIFOSET(inter_fd,6); // if(battle_config.etc_log) // printf("intif: request party info\n"); return 0; } // パーティ追加要求 int intif_party_addmember(int party_id,int account_id) { struct map_session_data *sd; sd=map_id2sd(account_id); // if(battle_config.etc_log) // printf("intif: party add member %d %d\n",party_id,account_id); if(sd!=NULL){ WFIFOW(inter_fd,0)=0x3022; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; memcpy(WFIFOP(inter_fd,10),sd->status.name,24); memcpy(WFIFOP(inter_fd,34),map[sd->bl.m].name,16); WFIFOW(inter_fd,50)=sd->status.base_level; WFIFOSET(inter_fd,52); } return 0; } // パーティ設定変更 int intif_party_changeoption(int party_id,int account_id,int exp,int item) { WFIFOW(inter_fd,0)=0x3023; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; WFIFOW(inter_fd,10)=exp; WFIFOW(inter_fd,12)=item; WFIFOSET(inter_fd,14); return 0; } // パーティ脱退要求 int intif_party_leave(int party_id,int account_id) { // if(battle_config.etc_log) // printf("intif: party leave %d %d\n",party_id,account_id); WFIFOW(inter_fd,0)=0x3024; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; WFIFOSET(inter_fd,10); return 0; } // パーティ移動要求 int intif_party_changemap(struct map_session_data *sd,int online) { if(sd!=NULL){ WFIFOW(inter_fd,0)=0x3025; WFIFOL(inter_fd,2)=sd->status.party_id; WFIFOL(inter_fd,6)=sd->status.account_id; memcpy(WFIFOP(inter_fd,10),map[sd->bl.m].name,16); WFIFOB(inter_fd,26)=online; WFIFOW(inter_fd,27)=sd->status.base_level; WFIFOSET(inter_fd,29); } // if(battle_config.etc_log) // printf("party: change map\n"); return 0; } // パーティー解散要求 int intif_break_party(int party_id) { WFIFOW(inter_fd,0)=0x3026; WFIFOL(inter_fd,2)=party_id; WFIFOSET(inter_fd,6); return 0; } // パーティ会話送信 int intif_party_message(int party_id,int account_id,char *mes,int len) { // if(battle_config.etc_log) // printf("intif_party_message: %s\n",mes); WFIFOW(inter_fd,0)=0x3027; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=party_id; WFIFOL(inter_fd,8)=account_id; memcpy(WFIFOP(inter_fd,12),mes,len); WFIFOSET(inter_fd,len+12); return 0; } // パーティ競合チェック要求 int intif_party_checkconflict(int party_id,int account_id,char *nick) { WFIFOW(inter_fd,0)=0x3028; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; memcpy(WFIFOP(inter_fd,10),nick,24); WFIFOSET(inter_fd,34); return 0; } // ギルド作成要求 int intif_guild_create(const char *name,const struct guild_member *master) { nullpo_retr(0, master); WFIFOW(inter_fd,0)=0x3030; WFIFOW(inter_fd,2)=sizeof(struct guild_member)+32; WFIFOL(inter_fd,4)=master->account_id; memcpy(WFIFOP(inter_fd,8),name,24); memcpy(WFIFOP(inter_fd,32),master,sizeof(struct guild_member)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // ギルド情報要求 int intif_guild_request_info(int guild_id) { WFIFOW(inter_fd,0) = 0x3031; WFIFOL(inter_fd,2) = guild_id; WFIFOSET(inter_fd,6); return 0; } // ギルドメンバ追加要求 int intif_guild_addmember(int guild_id,struct guild_member *m) { WFIFOW(inter_fd,0) = 0x3032; WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8; WFIFOL(inter_fd,4) = guild_id; memcpy(WFIFOP(inter_fd,8),m,sizeof(struct guild_member)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // ギルドメンバ脱退/追放要求 int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes) { WFIFOW(inter_fd, 0) = 0x3034; WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd,10) = char_id; WFIFOB(inter_fd,14) = flag; memcpy(WFIFOP(inter_fd,15),mes,40); WFIFOSET(inter_fd,55); return 0; } // ギルドメンバのオンライン状況/Lv更新要求 int intif_guild_memberinfoshort(int guild_id, int account_id,int char_id,int online,int lv,int class) { WFIFOW(inter_fd, 0) = 0x3035; WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd,10) = char_id; WFIFOB(inter_fd,14) = online; WFIFOW(inter_fd,15) = lv; WFIFOW(inter_fd,17) = class; WFIFOSET(inter_fd,19); return 0; } // ギルド解散通知 int intif_guild_break(int guild_id) { WFIFOW(inter_fd, 0) = 0x3036; WFIFOL(inter_fd, 2) = guild_id; WFIFOSET(inter_fd,6); return 0; } // ギルド会話送信 int intif_guild_message(int guild_id,int account_id,char *mes,int len) { WFIFOW(inter_fd,0)=0x3037; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,8)=account_id; memcpy(WFIFOP(inter_fd,12),mes,len); WFIFOSET(inter_fd,len+12); return 0; } // ギルド競合チェック要求 int intif_guild_checkconflict(int guild_id,int account_id,int char_id) { WFIFOW(inter_fd, 0)=0x3038; WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 6)=account_id; WFIFOL(inter_fd,10)=char_id; WFIFOSET(inter_fd,14); return 0; } // ギルド基本情報変更要求 int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len) { WFIFOW(inter_fd,0)=0x3039; WFIFOW(inter_fd,2)=len+10; WFIFOL(inter_fd,4)=guild_id; WFIFOW(inter_fd,8)=type; memcpy(WFIFOP(inter_fd,10),data,len); WFIFOSET(inter_fd,len+10); return 0; } // ギルドメンバ情報変更要求 int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id, int type,const void *data,int len) { WFIFOW(inter_fd, 0)=0x303a; WFIFOW(inter_fd, 2)=len+18; WFIFOL(inter_fd, 4)=guild_id; WFIFOL(inter_fd, 8)=account_id; WFIFOL(inter_fd,12)=char_id; WFIFOW(inter_fd,16)=type; memcpy(WFIFOP(inter_fd,18),data,len); WFIFOSET(inter_fd,len+18); return 0; } // ギルド役職変更要求 int intif_guild_position(int guild_id,int idx,struct guild_position *p) { WFIFOW(inter_fd,0)=0x303b; WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12; WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,8)=idx; memcpy(WFIFOP(inter_fd,12),p,sizeof(struct guild_position)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // ギルドスキルアップ要求 int intif_guild_skillup(int guild_id,int skill_num,int account_id) { WFIFOW(inter_fd, 0)=0x303c; WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 6)=skill_num; WFIFOL(inter_fd,10)=account_id; WFIFOSET(inter_fd,14); return 0; } // ギルド同盟/敵対要求 int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) { WFIFOW(inter_fd, 0)=0x303d; WFIFOL(inter_fd, 2)=guild_id1; WFIFOL(inter_fd, 6)=guild_id2; WFIFOL(inter_fd,10)=account_id1; WFIFOL(inter_fd,14)=account_id2; WFIFOB(inter_fd,18)=flag; WFIFOSET(inter_fd,19); return 0; } // ギルド告知変更要求 int intif_guild_notice(int guild_id,const char *mes1,const char *mes2) { WFIFOW(inter_fd,0)=0x303e; WFIFOL(inter_fd,2)=guild_id; memcpy(WFIFOP(inter_fd,6),mes1,60); memcpy(WFIFOP(inter_fd,66),mes2,120); WFIFOSET(inter_fd,186); return 0; } // ギルドエンブレム変更要求 int intif_guild_emblem(int guild_id,int len,const char *data) { if(guild_id<=0 || len<0 || len>2000) return 0; WFIFOW(inter_fd,0)=0x303f; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,8)=0; memcpy(WFIFOP(inter_fd,12),data,len); WFIFOSET(inter_fd,len+12); return 0; } //現在のギルド城占領ギルドを調べる int intif_guild_castle_dataload(int castle_id,int index) { WFIFOW(inter_fd,0)=0x3040; WFIFOW(inter_fd,2)=castle_id; WFIFOB(inter_fd,4)=index; WFIFOSET(inter_fd,5); return 0; } //ギルド城占領ギルド変更要求 int intif_guild_castle_datasave(int castle_id,int index, int value) { WFIFOW(inter_fd,0)=0x3041; WFIFOW(inter_fd,2)=castle_id; WFIFOB(inter_fd,4)=index; WFIFOL(inter_fd,5)=value; WFIFOSET(inter_fd,9); return 0; } //----------------------------------------------------------------- // Packets receive from inter server // Wisp/Page reception int intif_parse_WisMessage(int fd) { // rewritten by [Yor] struct map_session_data* sd; int i; char *wisp_source; if (battle_config.etc_log) printf("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n", RFIFOL(fd,4), RFIFOP(fd,8), RFIFOP(fd,32), RFIFOP(fd,56)); sd = map_nick2sd(RFIFOP(fd,32)); // Searching destination player if (sd != NULL && strcmp(sd->status.name, RFIFOP(fd,32)) == 0) { // exactly same name (inter-server have checked the name before) // if player ignore all if (sd->ignoreAll == 1) intif_wis_replay(RFIFOL(fd,4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target else { wisp_source = RFIFOP(fd,8); // speed up // if player ignore the source character for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) if (strcmp(sd->ignore[i].name, wisp_source) == 0) { intif_wis_replay(RFIFOL(fd,4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target break; } // if source player not found in ignore list if (i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) { clif_wis_message(sd->fd,RFIFOP(fd,8),RFIFOP(fd,56),RFIFOW(fd,2)-56); intif_wis_replay(RFIFOL(fd,4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target } } } else intif_wis_replay(RFIFOL(fd,4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target return 0; } // Wisp/page transmission result reception int intif_parse_WisEnd(int fd) { struct map_session_data* sd; if (battle_config.etc_log) printf("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd,2), RFIFOB(fd,26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target sd = map_nick2sd(RFIFOP(fd,2)); if (sd != NULL) clif_wis_end(sd->fd, RFIFOB(fd,26)); return 0; } // Received wisp message from map-server via char-server for ALL gm int mapif_parse_WisToGM(int fd) { // 0x3003/0x3803 .w .24B .w .?B int i, min_gm_level, len; struct map_session_data *pl_sd; char Wisp_name[24]; char mbuf[255]; if (RFIFOW(fd,2)-30 <= 0) return 0; len = RFIFOW(fd,2) - 30; char *message = ((len) >= 255) ? (char *) malloc(len) : mbuf; min_gm_level = (int)RFIFOW(fd,28); memcpy(Wisp_name, RFIFOP(fd,4), 24); Wisp_name[23] = '\0'; memcpy(message, RFIFOP(fd,30), len); message[len - 1] = '\0'; // information is sended to all online GM for (i = 0; i < fd_max; i++) if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) if (pc_isGM(pl_sd) >= min_gm_level) clif_wis_message(i, Wisp_name, message, strlen(message) + 1); if (message != mbuf) free(message); return 0; } // アカウント変数通知 int intif_parse_AccountReg(int fd) { int j,p; struct map_session_data *sd; if( (sd=map_id2sd(RFIFOL(fd,4)))==NULL ) return 1; for(p=8,j=0;pstatus.account_reg[j].str,RFIFOP(fd,p),32); sd->status.account_reg[j].value=RFIFOL(fd,p+32); } sd->status.account_reg_num = j; // printf("intif: accountreg\n"); return 0; } // 倉庫データ受信 int intif_parse_LoadStorage(int fd) { struct storage *stor; struct map_session_data *sd; sd=map_id2sd( RFIFOL(fd,4) ); if(sd==NULL){ if(battle_config.error_log) printf("intif_parse_LoadStorage: user not found %d\n",RFIFOL(fd,4)); return 1; } stor = account2storage( RFIFOL(fd,4)); if (stor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) printf("intif_parse_LoadStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (stor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) printf("intif_parse_LoadStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (RFIFOW(fd,2)-8 != sizeof(struct storage)) { if (battle_config.error_log) printf("intif_parse_LoadStorage: data size error %d %d\n", RFIFOW(fd,2)-8, sizeof(struct storage)); return 1; } if(battle_config.save_log) printf("intif_openstorage: %d\n",RFIFOL(fd,4) ); memcpy(stor,RFIFOP(fd,8),sizeof(struct storage)); stor->dirty=0; stor->storage_status=1; sd->state.storage_flag = 1; clif_storageitemlist(sd,stor); clif_storageequiplist(sd,stor); clif_updatestorageamount(sd,stor); return 0; } // 倉庫データ送信成功 int intif_parse_SaveStorage(int fd) { if(battle_config.save_log) printf("intif_savestorage: done %d %d\n",RFIFOL(fd,2),RFIFOB(fd,6) ); storage_storage_saved(RFIFOL(fd,2)); return 0; } int intif_parse_LoadGuildStorage(int fd) { struct guild_storage *gstor; struct map_session_data *sd; int guild_id; guild_id = RFIFOL(fd,8); if(guild_id > 0) { gstor=guild2storage(guild_id); if(!gstor) { if(battle_config.error_log) printf("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id); return 1; } if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){ gstor->storage_status = 0; if(battle_config.error_log) printf("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage)); return 1; } sd=map_id2sd( RFIFOL(fd,4) ); if(sd==NULL){ if(battle_config.error_log) printf("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); return 1; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) printf("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) printf("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if(battle_config.save_log) printf("intif_open_guild_storage: %d\n",RFIFOL(fd,4) ); memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage)); gstor->storage_status = 1; sd->state.storage_flag = 2; clif_guildstorageitemlist(sd,gstor); clif_guildstorageequiplist(sd,gstor); clif_updateguildstorageamount(sd,gstor); } return 0; } int intif_parse_SaveGuildStorage(int fd) { if(battle_config.save_log) { printf("intif_save_guild_storage: done %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10) ); } storage_guild_storagesaved(/*RFIFOL(fd,2), */RFIFOL(fd,6)); return 0; } // パーティ作成可否 int intif_parse_PartyCreated(int fd) { if(battle_config.etc_log) printf("intif: party created\n"); party_created(RFIFOL(fd,2),RFIFOB(fd,6),RFIFOL(fd,7),RFIFOP(fd,11)); return 0; } // パーティ情報 int intif_parse_PartyInfo(int fd) { if( RFIFOW(fd,2)==8){ if(battle_config.error_log) printf("intif: party noinfo %d\n",RFIFOL(fd,4)); party_recv_noinfo(RFIFOL(fd,4)); return 0; } // printf("intif: party info %d\n",RFIFOL(fd,4)); if( RFIFOW(fd,2)!=sizeof(struct party)+4 ){ if(battle_config.error_log) printf("intif: party info : data size error %d %d %d\n",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct party)+4); } party_recv_info((struct party *)RFIFOP(fd,4)); return 0; } // パーティ追加通知 int intif_parse_PartyMemberAdded(int fd) { if(battle_config.etc_log) printf("intif: party member added %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10)); party_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10)); return 0; } // パーティ設定変更通知 int intif_parse_PartyOptionChanged(int fd) { party_optionchanged(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOB(fd,14)); return 0; } // パーティ脱退通知 int intif_parse_PartyMemberLeaved(int fd) { if(battle_config.etc_log) printf("intif: party member leaved %d %d %s\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10)); party_member_leaved(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10)); return 0; } // パーティ解散通知 int intif_parse_PartyBroken(int fd) { party_broken(RFIFOL(fd,2)); return 0; } // パーティ移動通知 int intif_parse_PartyMove(int fd) { // if(battle_config.etc_log) // printf("intif: party move %d %d %s %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27)); party_recv_movemap(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27)); return 0; } // パーティメッセージ int intif_parse_PartyMessage(int fd) { // if(battle_config.etc_log) // printf("intif_parse_PartyMessage: %s\n",RFIFOP(fd,12)); party_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12); return 0; } // ギルド作成可否 int intif_parse_GuildCreated(int fd) { guild_created(RFIFOL(fd,2),RFIFOL(fd,6)); return 0; } // ギルド情報 int intif_parse_GuildInfo(int fd) { if( RFIFOW(fd,2)==8){ if(battle_config.error_log) printf("intif: guild noinfo %d\n",RFIFOL(fd,4)); guild_recv_noinfo(RFIFOL(fd,4)); return 0; } // if(battle_config.etc_log) // printf("intif: guild info %d\n",RFIFOL(fd,4)); if( RFIFOW(fd,2)!=sizeof(struct guild)+4 ){ if(battle_config.error_log) printf("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild)+4); } guild_recv_info((struct guild *)RFIFOP(fd,4)); return 0; } // ギルドメンバ追加通知 int intif_parse_GuildMemberAdded(int fd) { if(battle_config.etc_log) printf("intif: guild member added %d %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); guild_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); return 0; } // ギルドメンバ脱退/追放通知 int intif_parse_GuildMemberLeaved(int fd) { guild_member_leaved(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14), RFIFOP(fd,55),RFIFOP(fd,15)); return 0; } // ギルドメンバオンライン状態/Lv変更通知 int intif_parse_GuildMemberInfoShort(int fd) { guild_recv_memberinfoshort(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); return 0; } // ギルド解散通知 int intif_parse_GuildBroken(int fd) { guild_broken(RFIFOL(fd,2),RFIFOB(fd,6)); return 0; } // ギルド基本情報変更通知 int intif_parse_GuildBasicInfoChanged(int fd) { int type=RFIFOW(fd,8),guild_id=RFIFOL(fd,4); void *data=RFIFOP(fd,10); struct guild *g=guild_search(guild_id); short dw=*((short *)data); int dd=*((int *)data); if( g==NULL ) return 0; switch(type){ case GBI_EXP: g->exp=dd; break; case GBI_GUILDLV: g->guild_lv=dw; break; case GBI_SKILLPOINT: g->skill_point=dd; break; } return 0; } // ギルドメンバ情報変更通知 int intif_parse_GuildMemberInfoChanged(int fd) { int type=RFIFOW(fd,16),guild_id=RFIFOL(fd,4); int account_id=RFIFOL(fd,8),char_id=RFIFOL(fd,12); void *data=RFIFOP(fd,18); struct guild *g=guild_search(guild_id); int idx,dd=*((int *)data); if( g==NULL ) return 0; idx=guild_getindex(g,account_id,char_id); switch(type){ case GMI_POSITION: g->member[idx].position=dd; guild_memberposition_changed(g,idx,dd); break; case GMI_EXP: g->member[idx].exp=dd; break; } return 0; } // ギルド役職変更通知 int intif_parse_GuildPosition(int fd) { if( RFIFOW(fd,2)!=sizeof(struct guild_position)+12 ){ if(battle_config.error_log) printf("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild_position)+12); } guild_position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); return 0; } // ギルドスキル割り振り通知 int intif_parse_GuildSkillUp(int fd) { guild_skillupack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); return 0; } // ギルド同盟/敵対通知 int intif_parse_GuildAlliance(int fd) { guild_allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14), RFIFOB(fd,18),RFIFOP(fd,19),RFIFOP(fd,43)); return 0; } // ギルド告知変更通知 int intif_parse_GuildNotice(int fd) { guild_notice_changed(RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,66)); return 0; } // ギルドエンブレム変更通知 int intif_parse_GuildEmblem(int fd) { guild_emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12)); return 0; } // ギルド会話受信 int intif_parse_GuildMessage(int fd) { guild_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12); return 0; } // ギルド城データ要求返信 int intif_parse_GuildCastleDataLoad(int fd) { return guild_castledataloadack(RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); } // ギルド城データ変更通知 int intif_parse_GuildCastleDataSave(int fd) { return guild_castledatasaveack(RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); } // ギルド城データ一括受信(初期化時) int intif_parse_GuildCastleAllDataLoad(int fd) { return guild_castlealldataload(RFIFOW(fd,2),(struct guild_castle *)RFIFOP(fd,4)); } //----------------------------------------------------------------- // inter serverからの通信 // エラーがあれば0(false)を返すこと // パケットが処理できれば1,パケット長が足りなければ2を返すこと int intif_parse(int fd) { int packet_len; int cmd = RFIFOW(fd,0); // パケットのID確認 if(cmd<0x3800 || cmd>=0x3800+(sizeof(packet_len_table)/sizeof(packet_len_table[0])) || packet_len_table[cmd-0x3800]==0){ return 0; } // パケットの長さ確認 packet_len = packet_len_table[cmd-0x3800]; if(packet_len==-1){ if(RFIFOREST(fd)<4) return 2; packet_len = RFIFOW(fd,2); } // if(battle_config.etc_log) // printf("intif_parse %d %x %d %d\n",fd,cmd,packet_len,RFIFOREST(fd)); if(RFIFOREST(fd)