/* * The ManaPlus Client * Copyright (C) 2014-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "unittests/unittests.h" #include "client.h" #include "dirs.h" #include "graphicsmanager.h" #include "being/actorsprite.h" #include "fs/virtfs/fs.h" #include "gui/gui.h" #include "gui/userpalette.h" #include "gui/theme.h" #include "utils/delete2.h" #include "utils/env.h" #include "utils/xmlutils.h" #include "render/sdlgraphics.h" #include "resources/resourcemanager/resourcemanager.h" #include "resources/sdlimagehelper.h" #include "debug.h" TEST_CASE("xmlutils readXmlIntVector 1", "") { setEnv("SDL_VIDEODRIVER", "dummy"); client = new Client; XML::initXML(); logger = new Logger(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); mainGraphics = new SDLGraphics; imageHelper = new SDLImageHelper(); #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 userPalette = new UserPalette; theme = new Theme; Theme::selectSkin(); Dirs::initRootDir(); Dirs::initHomeDir(); ActorSprite::load(); STD_VECTOR arr; readXmlIntVector("graphics/gui/browserbox.xml", "skinset", "widget", "option", "value", arr, SkipError_false); REQUIRE(5 == arr.size()); REQUIRE(1 == arr[0]); REQUIRE(15 == arr[1]); REQUIRE(0 == arr[2]); REQUIRE(1 == arr[3]); REQUIRE(1 == arr[4]); delete2(userPalette); delete2(theme); delete2(client); ResourceManager::deleteInstance(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); // VirtFs::deinit(); } TEST_CASE("xmlutils readXmlStringMap 1", "") { setEnv("SDL_VIDEODRIVER", "dummy"); client = new Client; XML::initXML(); logger = new Logger(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); mainGraphics = new SDLGraphics; imageHelper = new SDLImageHelper(); #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 userPalette = new UserPalette; theme = new Theme; Theme::selectSkin(); Dirs::initRootDir(); Dirs::initHomeDir(); ActorSprite::load(); std::map arr; readXmlStringMap("graphics/sprites/manaplus_emotes.xml", "emotes", "emote", "sprite", "name", "variant", arr, SkipError_false); REQUIRE(arr.size() == 27); REQUIRE(arr["Kitty"] == "0"); REQUIRE(arr["xD"] == "1"); REQUIRE(arr["Metal"] == "26"); delete2(userPalette); delete2(theme); delete2(client); ResourceManager::deleteInstance(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); // VirtFs::deinit(); } TEST_CASE("xmlutils readXmlIntMap 1", "") { setEnv("SDL_VIDEODRIVER", "dummy"); client = new Client; XML::initXML(); logger = new Logger(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); VirtFs::mountDirSilent("data/test", Append_false); VirtFs::mountDirSilent("../data/test", Append_false); mainGraphics = new SDLGraphics; imageHelper = new SDLImageHelper(); #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 userPalette = new UserPalette; theme = new Theme; Theme::selectSkin(); Dirs::initRootDir(); Dirs::initHomeDir(); ActorSprite::load(); std::map arr; readXmlIntMap("testintmap.xml", "tests", "sub", "item", "id", "val", arr, SkipError_false); REQUIRE(arr.size() == 3); REQUIRE(arr[1] == 2); REQUIRE(arr[10] == 20); REQUIRE(arr[3] == 0); delete2(userPalette); delete2(theme); delete2(client); ResourceManager::deleteInstance(); VirtFs::unmountDirSilent("data/test"); VirtFs::unmountDirSilent("../data/test"); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); // VirtFs::deinit(); }