/* * The ManaPlus Client * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/eathena/clanrecv.h" #include "configuration.h" #include "being/localclan.h" #include "gui/widgets/tabs/chat/clantab.h" #include "gui/windows/chatwindow.h" #include "gui/windows/clanwindow.h" #include "net/messagein.h" #include "utils/checkutils.h" #include "utils/delete2.h" #include "resources/claninfo.h" #include "resources/db/clandb.h" #include "debug.h" namespace EAthena { void ClanRecv::processClanInfo(Net::MessageIn &msg) { msg.readInt16("len"); localClan.id = msg.readInt32("clan id"); localClan.name = msg.readString(24, "clan name"); localClan.masterName = msg.readString(24, "master name"); localClan.mapName = msg.readString(16, "map name"); const int allyCount = msg.readUInt8("ally clans count"); const int antagonistCount = msg.readUInt8("antagonist clans count"); for (int f = 0; f < allyCount; f ++) { localClan.allyClans.push_back( msg.readString(24, "ally clan name")); } for (int f = 0; f < antagonistCount; f ++) { localClan.antagonistClans.push_back( msg.readString(24, "antagonist clan name")); } const ClanInfo *const info = ClanDb::get(localClan.id); if (info == nullptr) { reportAlways("missing clan %d in clandb", localClan.id) } else { localClan.stats = info->stats; } createTab(); clanWindow->updateClan(); } void ClanRecv::processClanOnlineCount(Net::MessageIn &msg) { localClan.onlineMembers = msg.readInt16("online members count"); localClan.totalMembers = msg.readInt16("total members count"); clanWindow->updateClanMembers(); } void ClanRecv::processClanLeave(Net::MessageIn &msg A_UNUSED) { delete2(clanTab) localClan.clear(); clanWindow->resetClan(); } void ClanRecv::processClanChat(Net::MessageIn &msg) { const int chatMsgLength = msg.readInt16("len") - 4 - 24; if (chatMsgLength <= 0) return; msg.readString(24, "player name (unused)"); std::string chatMsg = msg.readString(chatMsgLength, "message"); if (clanTab == nullptr) { reportAlways("received clan chat messages without clan.") return; } const size_t pos = chatMsg.find(" : ", 0); if (pos != std::string::npos) { const std::string sender_name = chatMsg.substr(0, pos); chatMsg.erase(0, pos + 3); trim(chatMsg); clanTab->chatLog(sender_name, chatMsg); } else { clanTab->chatLog(chatMsg, ChatMsgType::BY_SERVER, IgnoreRecord_false, TryRemoveColors_true); } } void ClanRecv::createTab() { if (clanTab != nullptr) return; clanTab = new ClanTab(chatWindow); } } // namespace EAthena