From 331468dbfb8de05723c62149036cb8a51e769baf Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Fri, 1 Jan 2016 16:49:00 +0300
Subject: Fix code style.

---
 src/actions/commands.cpp                |  1 +
 src/actormanager.h                      | 11 ++++++++++-
 src/enums/resources/imageposition.h     |  6 +++---
 src/gui/popups/popupmenu.cpp            |  1 +
 src/gui/viewport.cpp                    | 15 ++++++++-------
 src/gui/widgets/window.h                |  2 --
 src/input/inputactiondata.h             |  1 -
 src/input/inputactionmap.h              |  1 +
 src/navigationmanager.cpp               |  2 +-
 src/navigationmanager.h                 |  2 +-
 src/net/ea/itemrecv.cpp                 |  2 ++
 src/render/mobileopengl2graphics.cpp    |  3 ++-
 src/resources/map/map.h                 |  6 ++++--
 src/resources/sprite/animatedsprite.cpp |  3 ++-
 src/resources/sprite/animatedsprite.h   | 12 ++++++++----
 15 files changed, 44 insertions(+), 24 deletions(-)

diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp
index ba793f866..4de3f6bf2 100644
--- a/src/actions/commands.cpp
+++ b/src/actions/commands.cpp
@@ -28,6 +28,7 @@
 
 #include "actions/actiondef.h"
 
+#include "being/flooritem.h"
 #include "being/localplayer.h"
 #include "being/playerinfo.h"
 #include "being/playerrelations.h"
diff --git a/src/actormanager.h b/src/actormanager.h
index 9d9675bca..3b7edf29d 100644
--- a/src/actormanager.h
+++ b/src/actormanager.h
@@ -23,11 +23,15 @@
 #ifndef ACTORMANAGER_H
 #define ACTORMANAGER_H
 
-#include "being/flooritem.h"
+#include "enums/being/actortype.h"
 
 #include "enums/simpletypes/allowsort.h"
 #include "enums/simpletypes/allplayers.h"
+#include "enums/simpletypes/beingid.h"
 #include "enums/simpletypes/beingtypeid.h"
+#include "enums/simpletypes/damaged.h"
+#include "enums/simpletypes/identified.h"
+#include "enums/simpletypes/itemcolor.h"
 #include "enums/simpletypes/npcnames.h"
 
 #include "listeners/configlistener.h"
@@ -35,9 +39,14 @@
 #include "utils/stringmap.h"
 #include "utils/stringvector.h"
 
+#include <list>
+#include <set>
+
 #include "localconsts.h"
 
+class ActorSprite;
 class Being;
+class FloorItem;
 class LocalPlayer;
 class Map;
 
diff --git a/src/enums/resources/imageposition.h b/src/enums/resources/imageposition.h
index 0ba90f316..0714367c4 100644
--- a/src/enums/resources/imageposition.h
+++ b/src/enums/resources/imageposition.h
@@ -20,8 +20,8 @@
  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
-#ifndef ENUMS_RESOURCES_IMAGERECT_H
-#define ENUMS_RESOURCES_IMAGERECT_H
+#ifndef ENUMS_RESOURCES_IMAGEPOSIITON_H
+#define ENUMS_RESOURCES_IMAGEPOSIITON_H
 
 #include "localconsts.h"
 
@@ -58,4 +58,4 @@ namespace ImagePosition
     };
 }  // namespace imagePosition
 
-#endif  // ENUMS_RESOURCES_IMAGERECT_H
+#endif  // ENUMS_RESOURCES_IMAGEPOSIITON_H
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index b14e3f32c..f4acc9268 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -27,6 +27,7 @@
 #include "gamemodifiers.h"
 #include "party.h"
 
+#include "being/flooritem.h"
 #include "being/localplayer.h"
 #include "being/playerinfo.h"
 #include "being/playerrelation.h"
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 630696e72..ff0e24210 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -29,16 +29,11 @@
 #include "sdlshared.h"
 #include "textmanager.h"
 
-#include "enums/resources/map/mapitemtype.h"
-
-#include "resources/map/map.h"
-#include "resources/map/mapitem.h"
-#include "resources/map/speciallayer.h"
-
+#include "being/flooritem.h"
 #include "being/localplayer.h"
 #include "being/playerinfo.h"
 
-#include "input/inputmanager.h"
+#include "enums/resources/map/mapitemtype.h"
 
 #include "gui/gui.h"
 #include "gui/popupmanager.h"
@@ -52,6 +47,12 @@
 
 #include "gui/windows/ministatuswindow.h"
 
+#include "input/inputmanager.h"
+
+#include "resources/map/map.h"
+#include "resources/map/mapitem.h"
+#include "resources/map/speciallayer.h"
+
 #include "debug.h"
 
 Viewport *viewport = nullptr;
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h
index 0e6e9c026..54479512c 100644
--- a/src/gui/widgets/window.h
+++ b/src/gui/widgets/window.h
@@ -77,8 +77,6 @@
 
 #include "gui/widgets/basiccontainer2.h"
 
-#include "resources/imagerect.h"
-
 #include "localconsts.h"
 
 class ContainerPlacer;
diff --git a/src/input/inputactiondata.h b/src/input/inputactiondata.h
index 3456ace0e..2289f15ec 100644
--- a/src/input/inputactiondata.h
+++ b/src/input/inputactiondata.h
@@ -25,7 +25,6 @@
 
 #include "actions/actionfuncptr.h"
 
-#include "enums/input/inputgroup.h"
 #include "enums/input/inputtype.h"
 
 #include "enums/simpletypes/useargs.h"
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index f76265d98..b84b0dde6 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -36,6 +36,7 @@
 #include "actions/windows.h"
 
 #include "enums/input/inputcondition.h"
+#include "enums/input/inputgroup.h"
 
 #include "input/inputactiondata.h"
 #include "input/inputmanager.h"
diff --git a/src/navigationmanager.cpp b/src/navigationmanager.cpp
index 4de840dde..d9a00e0de 100644
--- a/src/navigationmanager.cpp
+++ b/src/navigationmanager.cpp
@@ -146,7 +146,6 @@ void NavigationManager::fillNum(int x, int y,
         }
     }
 }
-#endif
 
 bool NavigationManager::findWalkableTile(int &x1, int &y1,
                                          const int width,
@@ -170,3 +169,4 @@ bool NavigationManager::findWalkableTile(int &x1, int &y1,
     }
     return false;
 }
+#endif
diff --git a/src/navigationmanager.h b/src/navigationmanager.h
index 3c907bb6f..589d529d5 100644
--- a/src/navigationmanager.h
+++ b/src/navigationmanager.h
@@ -42,13 +42,13 @@ class NavigationManager final
 #endif
 
     private:
+#ifndef DYECMD
         static bool findWalkableTile(int &x1, int &y1,
                                      const int width,
                                      const int height,
                                      const MetaTile *const tiles,
                                      const int *const data) A_NONNULL(5, 6);
 
-#ifndef DYECMD
         static void fillNum(int x, int y,
                             const int width,
                             const int height,
diff --git a/src/net/ea/itemrecv.cpp b/src/net/ea/itemrecv.cpp
index c2702bdc7..be3926bc0 100644
--- a/src/net/ea/itemrecv.cpp
+++ b/src/net/ea/itemrecv.cpp
@@ -24,6 +24,8 @@
 
 #include "actormanager.h"
 
+#include "being/flooritem.h"
+
 #include "net/messagein.h"
 
 #include "debug.h"
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index a7d978d0d..a0bbcadf8 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -723,7 +723,8 @@ void MobileOpenGL2Graphics::drawTileCollection(const ImageCollection
     }
 }
 
-void MobileOpenGL2Graphics::calcPattern(ImageCollection *restrict const vertCol,
+void MobileOpenGL2Graphics::calcPattern(ImageCollection *restrict const
+                                        vertCol,
                                         const Image *restrict const image,
                                         const int x,
                                         const int y,
diff --git a/src/resources/map/map.h b/src/resources/map/map.h
index b4495d11d..4a3d2ed9c 100644
--- a/src/resources/map/map.h
+++ b/src/resources/map/map.h
@@ -299,8 +299,10 @@ class Map final : public Properties, public ConfigListener
         const ObjectsLayer* getObjectsLayer() const restrict2 A_WARN_UNUSED
         { return mObjects; }
 
-        std::string getObjectData(const unsigned x, const unsigned y,
-                                  const int type) const restrict2 A_WARN_UNUSED;
+        std::string getObjectData(const unsigned x,
+                                  const unsigned y,
+                                  const int type) const
+                                  restrict2 A_WARN_UNUSED;
 
         void indexTilesets() restrict2;
 
diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp
index 43c11497a..242559e6d 100644
--- a/src/resources/sprite/animatedsprite.cpp
+++ b/src/resources/sprite/animatedsprite.cpp
@@ -244,7 +244,8 @@ bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) restrict2
             {
                 for (size_t i = 0; i < mAnimation->getLength(); i ++)
                 {
-                    const Frame *restrict const frame = &mAnimation->mFrames[i];
+                    const Frame *restrict const frame =
+                        &mAnimation->mFrames[i];
                     if (frame->type == Frame::LABEL &&
                         mFrame->nextAction == frame->nextAction)
                     {
diff --git a/src/resources/sprite/animatedsprite.h b/src/resources/sprite/animatedsprite.h
index 752e66eee..722c5b715 100644
--- a/src/resources/sprite/animatedsprite.h
+++ b/src/resources/sprite/animatedsprite.h
@@ -155,10 +155,14 @@ class AnimatedSprite final : public Sprite
         unsigned int mFrameIndex;      /**< The index of the current frame. */
         unsigned int mFrameTime;       /**< The time since start of frame. */
 
-        SpriteDef *restrict mSprite;            /**< The sprite definition. */
-        const Action *restrict mAction;         /**< The currently active action. */
-        const Animation *restrict mAnimation;   /**< The currently active animation. */
-        const Frame *restrict mFrame;           /**< The currently active frame. */
+        /**< The sprite definition. */
+        SpriteDef *restrict mSprite;
+        /**< The currently active action. */
+        const Action *restrict mAction;
+        /**< The currently active animation. */
+        const Animation *restrict mAnimation;
+        /**< The currently active frame. */
+        const Frame *restrict mFrame;
         unsigned mNumber;
         unsigned mNumber1;
         AnimationDelayLoad *mDelayLoad;
-- 
cgit v1.2.3-70-g09d2