From 1c7c54e8102f1f449ffe7dfaa3a041915079d290 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Tue, 13 May 2014 23:09:44 +0300
Subject: fix code style.

---
 src/actormanager.cpp            |  3 ++-
 src/actormanager.h              |  7 ++++---
 src/being/actortype.h           |  2 +-
 src/being/being.cpp             |  1 +
 src/being/being.h               |  3 ++-
 src/being/beingaction.h         |  2 +-
 src/being/beingdirection.h      |  2 +-
 src/being/beingflag.h           |  2 +-
 src/being/compoundsprite.cpp    |  2 ++
 src/being/compoundsprite.h      |  3 +--
 src/being/localplayer.cpp       | 16 +++++++++++-----
 src/being/localplayer.h         |  1 -
 src/being/pickup.h              |  2 +-
 src/gui/windows/whoisonline.cpp |  1 +
 src/guild.cpp                   |  2 ++
 src/net/tmwa/playerhandler.cpp  |  1 +
 src/party.cpp                   |  2 ++
 src/resources/beinginfo.h       |  8 ++++++--
 18 files changed, 40 insertions(+), 20 deletions(-)

diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index f8d4e137e..265c60e17 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -1038,7 +1038,8 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
             const bool valid = validateBeing(aroundBeing, being,
                                              type, excluded, 50);
             int d = being->getDistance();
-            if (being->getType() != ActorType::MONSTER || !mTargetOnlyReachable)
+            if (being->getType() != ActorType::MONSTER
+                || !mTargetOnlyReachable)
             {   // if distance not calculated, use old distance
                 d = (being->getTileX() - x) * (being->getTileX() - x)
                     + (being->getTileY() - y) * (being->getTileY() - y);
diff --git a/src/actormanager.h b/src/actormanager.h
index 00be468a1..a44e3fc79 100644
--- a/src/actormanager.h
+++ b/src/actormanager.h
@@ -25,10 +25,11 @@
 
 #include "flooritem.h"
 
-#include "being/being.h"
+#include "listeners/configlistener.h"
 
 #include "localconsts.h"
 
+class Being;
 class LocalPlayer;
 class Map;
 
@@ -161,8 +162,8 @@ class ActorManager final: public ConfigListener
         * Finds a nearest being by name and (optionally) by type.
         */
         Being *findNearestByName(const std::string &name,
-                                 const ActorType::Type &type = ActorType::UNKNOWN)
-                                 const A_WARN_UNUSED;
+                                 const ActorType::Type &type
+                                 = ActorType::UNKNOWN) const A_WARN_UNUSED;
 
        /**
         * Heal all players in distance.
diff --git a/src/being/actortype.h b/src/being/actortype.h
index 794dae5f2..f57d6662b 100644
--- a/src/being/actortype.h
+++ b/src/being/actortype.h
@@ -35,6 +35,6 @@ namespace ActorType
         PET,
         AVATAR
     };
-}
+}  // namespace ActorType
 
 #endif  // BEING_ACTORTYPE_H
diff --git a/src/being/being.cpp b/src/being/being.cpp
index a2be3a071..0d72585f1 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -36,6 +36,7 @@
 #include "being/attributes.h"
 #include "being/beingaction.h"
 #include "being/beingcacheentry.h"
+#include "being/beingflag.h"
 #include "being/beingspeech.h"
 #include "being/playerrelations.h"
 
diff --git a/src/being/being.h b/src/being/being.h
index e01c7b08e..87949479c 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -31,9 +31,10 @@
 
 #include "being/beingaction.h"
 #include "being/beingdirection.h"
-#include "being/beingflag.h"
 #include "being/gender.h"
 
+#include "being/actorsprite.h"
+
 #include <map>
 
 #include "localconsts.h"
diff --git a/src/being/beingaction.h b/src/being/beingaction.h
index a6bc47b28..91bd7de27 100644
--- a/src/being/beingaction.h
+++ b/src/being/beingaction.h
@@ -40,6 +40,6 @@ namespace BeingAction
         HURT,
         SPAWN
     };
-}  // BeingAction
+}  // namespace BeingAction
 
 #endif  // BEING_BEINGACTION_H
diff --git a/src/being/beingdirection.h b/src/being/beingdirection.h
index 7d17b788f..6e4d394ed 100644
--- a/src/being/beingdirection.h
+++ b/src/being/beingdirection.h
@@ -35,6 +35,6 @@ namespace BeingDirection
         UP = 4,
         RIGHT = 8
     };
-}
+}  // namespace BeingDirection
 
 #endif  // BEING_BEINGDIRECTION_H
diff --git a/src/being/beingflag.h b/src/being/beingflag.h
index 9c9a76ef4..029283c7c 100644
--- a/src/being/beingflag.h
+++ b/src/being/beingflag.h
@@ -33,5 +33,5 @@ namespace BeingFlag
         GENDER_MALE = 128,
         SPECIAL = 128 + 64
     };
-}
+}  // namespace BeingFlag
 #endif  // BEING_BEINGFLAG_H
diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp
index 4e496730d..d355deafc 100644
--- a/src/being/compoundsprite.cpp
+++ b/src/being/compoundsprite.cpp
@@ -30,6 +30,8 @@
 
 #include "sdlshared.h"
 
+#include "being/compounditem.h"
+
 #include "resources/map/map.h"
 #include "resources/map/mapconsts.h"
 
diff --git a/src/being/compoundsprite.h b/src/being/compoundsprite.h
index 7e983ad2d..b36da2d1f 100644
--- a/src/being/compoundsprite.h
+++ b/src/being/compoundsprite.h
@@ -24,13 +24,12 @@
 
 #include "sprite.h"
 
-#include "being/compounditem.h"
-
 #include <list>
 #include <vector>
 
 #include "localconsts.h"
 
+class CompoundItem;
 class Image;
 
 class CompoundSprite : public Sprite
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 9ba8b236b..8d921d8dd 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -36,6 +36,7 @@
 #include "resources/map/walklayer.h"
 
 #include "being/attributes.h"
+#include "being/beingflag.h"
 #include "being/pickup.h"
 #include "being/playerinfo.h"
 #include "being/playerrelations.h"
@@ -763,7 +764,8 @@ void LocalPlayer::attack(Being *const target, const bool keep,
 
     mActionTime = tick_time;
 
-    if (target->getType() != ActorType::PLAYER || checAttackPermissions(target))
+    if (target->getType() != ActorType::PLAYER
+        || checAttackPermissions(target))
     {
         setAction(BeingAction::ATTACK);
 
@@ -2284,28 +2286,32 @@ void LocalPlayer::crazyMoveA()
 //                    if (client->limitPackets(PACKET_DIRECTION))
                     {
                         setDirection(BeingDirection::DOWN);
-                        Net::getPlayerHandler()->setDirection(BeingDirection::DOWN);
+                        Net::getPlayerHandler()->setDirection(
+                            BeingDirection::DOWN);
                     }
                     break;
                 case 'u':
 //                    if (client->limitPackets(PACKET_DIRECTION))
                     {
                         setDirection(BeingDirection::UP);
-                        Net::getPlayerHandler()->setDirection(BeingDirection::UP);
+                        Net::getPlayerHandler()->setDirection(
+                            BeingDirection::UP);
                     }
                     break;
                 case 'l':
 //                    if (client->limitPackets(PACKET_DIRECTION))
                     {
                         setDirection(BeingDirection::LEFT);
-                        Net::getPlayerHandler()->setDirection(BeingDirection::LEFT);
+                        Net::getPlayerHandler()->setDirection(
+                            BeingDirection::LEFT);
                     }
                     break;
                 case 'r':
 //                    if (client->limitPackets(PACKET_DIRECTION))
                     {
                         setDirection(BeingDirection::RIGHT);
-                        Net::getPlayerHandler()->setDirection(BeingDirection::RIGHT);
+                        Net::getPlayerHandler()->setDirection(
+                            BeingDirection::RIGHT);
                     }
                     break;
                 case 'L':
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index ee57dc96a..d327ee19a 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -27,7 +27,6 @@
 
 #include "gui/userpalette.h"
 
-#include "listeners/actionlistener.h"
 #include "listeners/actorspritelistener.h"
 #include "listeners/attributelistener.h"
 #include "listeners/statlistener.h"
diff --git a/src/being/pickup.h b/src/being/pickup.h
index b15070e58..dfa35fe20 100644
--- a/src/being/pickup.h
+++ b/src/being/pickup.h
@@ -40,6 +40,6 @@ namespace Pickup
         STACK_FULL,
         DROP_STEAL
     };
-}
+}  // namespace Pickup
 
 #endif  // BEING_PICKUP_H
diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp
index ff24030d4..2df2f431b 100644
--- a/src/gui/windows/whoisonline.cpp
+++ b/src/gui/windows/whoisonline.cpp
@@ -39,6 +39,7 @@
 #include "configuration.h"
 #include "main.h"
 
+#include "being/beingflag.h"
 #include "being/localplayer.h"
 #include "being/playerrelations.h"
 
diff --git a/src/guild.cpp b/src/guild.cpp
index c6411e774..a589430e2 100644
--- a/src/guild.cpp
+++ b/src/guild.cpp
@@ -24,6 +24,8 @@
 
 #include "actormanager.h"
 
+#include "being/being.h"
+
 #include "utils/stringutils.h"
 
 #include "debug.h"
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 550d0e89d..09d7e2163 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -27,6 +27,7 @@
 #include "soundmanager.h"
 
 #include "being/attributes.h"
+#include "being/beingflag.h"
 
 #include "net/net.h"
 
diff --git a/src/party.cpp b/src/party.cpp
index 8b004883f..5e07175d7 100644
--- a/src/party.cpp
+++ b/src/party.cpp
@@ -23,6 +23,8 @@
 
 #include "actormanager.h"
 
+#include "being/being.h"
+
 #include "utils/stringutils.h"
 
 #include "debug.h"
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h
index f76a08cc6..62ad7eaf9 100644
--- a/src/resources/beinginfo.h
+++ b/src/resources/beinginfo.h
@@ -23,13 +23,17 @@
 #ifndef RESOURCES_BEINGINFO_H
 #define RESOURCES_BEINGINFO_H
 
-#include "being/actorsprite.h"
-
 #include "resources/cursor.h"
+
+#include "being/targetcursorsize.h"
+
 #include "resources/soundinfo.h"
+#include "resources/spritedef.h"
 
 #include "resources/db/colordb.h"
 
+#include "resources/map/blocktype.h"
+
 #include <map>
 
 struct Attack final
-- 
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