#ifndef MAGIC_EXPR_EVAL_HPP #define MAGIC_EXPR_EVAL_HPP #include "../common/utils2.hpp" #include "magic-interpreter.hpp" /* Helper definitions for dealing with functions and operations */ int magic_signature_check(const char *opname, const char *funname, const char *signature, int args_nr, val_t *args, int line, int column); void magic_area_rect(int *m, int *x, int *y, int *width, int *height, area_t *area); #define ARGINT(x) args[x].v.v_int #define ARGDIR(x) args[x].v.v_dir #define ARGSTR(x) args[x].v.v_string #define ARGENTITY(x) args[x].v.v_entity #define ARGLOCATION(x) args[x].v.v_location #define ARGAREA(x) args[x].v.v_area #define ARGSPELL(x) args[x].v.v_spell #define ARGINVOCATION(x) args[x].v.v_invocation #define RESULTINT result->v.v_int #define RESULTDIR result->v.v_dir #define RESULTSTR result->v.v_string #define RESULTENTITY result->v.v_entity #define RESULTLOCATION result->v.v_location #define RESULTAREA result->v.v_area #define RESULTSPELL result->v.v_spell #define RESULTINVOCATION result->v.v_invocation #define ARG_TYPE(x) args[x].ty #define ENTITY_TYPE(x) ARGENTITY(x)->type #define ARGPC(x) ((struct map_session_data *)ARGENTITY(x)) #define ARGNPC(x) ((struct map_session_data *)ARGENTITY(x)) #define ARGMOB(x) ((struct map_session_data *)ARGENTITY(x)) #define ARG_MAY_BE_AREA(x) (ARG_TYPE(x) == TYPE::AREA || ARG_TYPE(x) == TYPE::LOCATION) #endif // MAGIC_EXPR_EVAL_HPP