#ifndef TMWA_MAP_GRFIO_HPP #define TMWA_MAP_GRFIO_HPP # include # include # include "../mmo/mmo.hpp" bool load_resnametable(ZString filename); /// Load a resource into memory, subject to data/resnametable.txt. /// Normally, resourcename is xxx-y.gat and the file is xxx-y.wlk. /// Currently there is exactly one .wlk per .gat, but multiples are fine. std::vector grfio_reads(MapName resourcename); #endif // TMWA_MAP_GRFIO_HPP