From 41974ae5265fbc23a06f276f9e008d5dad020e0b Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Thu, 30 Aug 2012 16:16:25 -0700 Subject: Rename files for C++ conversion. Does not compile. After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add ..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h --- src/map/itemdb.hpp | 82 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 src/map/itemdb.hpp (limited to 'src/map/itemdb.hpp') diff --git a/src/map/itemdb.hpp b/src/map/itemdb.hpp new file mode 100644 index 0000000..ef5eab2 --- /dev/null +++ b/src/map/itemdb.hpp @@ -0,0 +1,82 @@ +// $Id: itemdb.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $ +#ifndef ITEMDB_HPP +#define ITEMDB_HPP + +#include "map.hpp" + +struct item_data +{ + int nameid; + char name[24], jname[24]; + char prefix[24], suffix[24]; + char cardillustname[64]; + int value_buy; + int value_sell; + int type; + int sex; + int equip; + int weight; + int atk; + int def; + int range; + int magic_bonus; + int slot; + int look; + int elv; + int wlv; + int refine; + char *use_script; + char *equip_script; + struct + { + unsigned available:1; + unsigned value_notdc:1; + unsigned value_notoc:1; + unsigned no_equip:3; + unsigned no_drop:1; + unsigned no_use:1; + } flag; + int view_id; +}; + +struct random_item_data +{ + int nameid; + int per; +}; + +struct item_data *itemdb_searchname (const char *name); +struct item_data *itemdb_search (int nameid); +struct item_data *itemdb_exists (int nameid); +#define itemdb_type(n) itemdb_search(n)->type +#define itemdb_atk(n) itemdb_search(n)->atk +#define itemdb_def(n) itemdb_search(n)->def +#define itemdb_look(n) itemdb_search(n)->look +#define itemdb_weight(n) itemdb_search(n)->weight +#define itemdb_equip(n) itemdb_search(n)->equip +#define itemdb_usescript(n) itemdb_search(n)->use_script +#define itemdb_equipscript(n) itemdb_search(n)->equip_script +#define itemdb_wlv(n) itemdb_search(n)->wlv +#define itemdb_range(n) itemdb_search(n)->range +#define itemdb_slot(n) itemdb_search(n)->slot +#define itemdb_available(n) (itemdb_exists(n) && itemdb_search(n)->flag.available) +#define itemdb_viewid(n) (itemdb_search(n)->view_id) + +int itemdb_searchrandomid (int flags); + +#define itemdb_value_buy(n) itemdb_search(n)->value_buy +#define itemdb_value_sell(n) itemdb_search(n)->value_sell +#define itemdb_value_notdc(n) itemdb_search(n)->flag.value_notdc +#define itemdb_value_notoc(n) itemdb_search(n)->flag.value_notoc + +int itemdb_isequip (int); +int itemdb_isequip2 (struct item_data *); +int itemdb_isequip3 (int); +int itemdb_isdropable (int nameid); + +void itemdb_reload (void); + +void do_final_itemdb (void); +int do_init_itemdb (void); + +#endif -- cgit v1.2.3-70-g09d2