From f2757bbfd049777f6fa9089bd33e38f80290c039 Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Sat, 15 Mar 2014 11:44:28 -0700 Subject: Split out the keys from character data to have better paging performance --- src/map/battle.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/map/battle.cpp') diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 3830c0f..4d76dbd 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -2050,10 +2050,10 @@ ATK battle_weapon_attack(dumb_ptr src, dumb_ptr target, weapon = sd->inventory_data[weapon_index]->nameid; MAP_LOG("PC%d %s:%d,%d WPNDMG %s%d %d FOR %d WPN %d", - sd->status.char_id, src->bl_m->name_, src->bl_x, src->bl_y, + sd->status_key.char_id, src->bl_m->name_, src->bl_x, src->bl_y, (target->bl_type == BL::PC) ? "PC" : "MOB", (target->bl_type == BL::PC) - ? target->is_player()-> status.char_id + ? target->is_player()-> status_key.char_id : target->bl_id, battle_get_class(target), wd.damage + wd.damage2, weapon); @@ -2063,10 +2063,10 @@ ATK battle_weapon_attack(dumb_ptr src, dumb_ptr target, { dumb_ptr sd2 = target->is_player(); MAP_LOG("PC%d %s:%d,%d WPNINJURY %s%d %d FOR %d", - sd2->status.char_id, target->bl_m->name_, target->bl_x, target->bl_y, + sd2->status_key.char_id, target->bl_m->name_, target->bl_x, target->bl_y, (src->bl_type == BL::PC) ? "PC" : "MOB", (src->bl_type == BL::PC) - ? src->is_player()->status.char_id + ? src->is_player()->status_key.char_id : src->bl_id, battle_get_class(src), wd.damage + wd.damage2); -- cgit v1.2.3-70-g09d2