From bf400032e3e3699c71cf4dc73a22a230a27cf837 Mon Sep 17 00:00:00 2001 From: Chuck Miller Date: Wed, 24 Mar 2010 20:36:25 -0400 Subject: Add new death penalty type (3) which takes a percentage of the player's zeny --- src/map/pc.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/map/pc.c b/src/map/pc.c index 8d1066d..e5d7e08 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5929,9 +5929,17 @@ int pc_damage (struct block_list *src, struct map_session_data *sd, (double) sd->status.base_exp * (double) battle_config.death_penalty_base / 10000; } + if (battle_config.death_penalty_type == 3 + && battle_config.death_penalty_base > 0) + sd->status.zeny -= (double) sd->status.zeny * + (double) battle_config.death_penalty_base / 10000; + if (sd->status.base_exp < 0) sd->status.base_exp = 0; + if (sd->status.zeny < 0) + sd->status.zeny = 0; clif_updatestatus (sd, SP_BASEEXP); + clif_updatestatus (sd, SP_ZENY); if (battle_config.death_penalty_type == 1 && battle_config.death_penalty_job > 0) -- cgit v1.2.3-70-g09d2