From af28784c5cba267c49bbda8a7bc796249865be2d Mon Sep 17 00:00:00 2001 From: Fate Date: Sun, 13 Sep 2009 21:11:49 +0000 Subject: When a player walks, make sure they stand up --- src/map/pc.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/map/pc.c b/src/map/pc.c index d378f47..b934e13 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3845,6 +3845,9 @@ int pc_walktoxy(struct map_session_data *sd,int x,int y) sd->to_x=x; sd->to_y=y; + if (pc_issit (sd)) + pc_setstand(sd); + if(sd->walktimer != -1 && sd->state.change_walk_target==0){ // ���ݕ��Ă����Œ��̖ړI�n�ύX�Ȃ̂Ń}�X�ڂ̒��S�ɗ������� // timer�֐�����pc_walktoxy_sub���ĂԂ悤�ɂ��� -- cgit v1.2.3-70-g09d2