// See #TravelConfig function|script|WarpTowel { set @seconds, TowelLastUsed - (gettimetick(2) - 300); if (@seconds > 0 && GM < 1) goto L_DontPanic; if (isin("botcheck",25,27,51,47)) goto L_Prison; if (getmapflag(getmap(), MF_NOSAVE) || getmapflag(getmap(), MF_NOTELEPORT) || getmapflag(getmap(), MF_NOWARP) || isin("009-7",$@fightclub_x1,$@fightclub_y1,$@fightclub_x2,$@fightclub_y2)) goto L_Forbid; if (@warpTowelName$ == "HitchhikersTowel") goto L_Save; if(@warpTowelName$ == "WhiteHitchhikersTowel") goto L_White; if(@warpTowelName$ == "RedHitchhikersTowel") goto L_Red; if(@warpTowelName$ == "GreenHitchhikersTowel") goto L_Green; if(@warpTowelName$ == "BlueHitchhikersTowel") goto L_Blue; if(@warpTowelName$ == "YellowHitchhikersTowel") goto L_Yellow; if(@warpTowelName$ == "PurpleHitchhikersTowel") goto L_Purple; if(@warpTowelName$ == "OrangeHitchhikersTowel") goto L_Orange; if(@warpTowelName$ == "PinkHitchhikersTowel") goto L_Pink; if(@warpTowelName$ == "TealHitchhikersTowel") goto L_Teal; if(@warpTowelName$ == "LimeHitchhikersTowel") goto L_Lime; goto L_Save; L_White: // Koga set @NextLocationMap$, "035-2"; set @NextLocationX, 20; set @NextLocationY, 21; goto L_WarpPlayer; L_Red: // Barbarians set @NextLocationMap$, "033-1"; set @NextLocationX, 66; set @NextLocationY, 33; goto L_WarpPlayer; L_Green: // Candor set @NextLocationMap$, "029-1"; set @NextLocationX, 69; set @NextLocationY, 69; goto L_WarpPlayer; L_Blue: // Blue Sages set @NextLocationMap$, "048-2"; set @NextLocationX, 26; set @NextLocationY, 47; goto L_WarpPlayer; L_Yellow: // Tulimshar Mines set @NextLocationMap$, "002-1"; set @NextLocationX, 113; set @NextLocationY, 117; goto L_WarpPlayer; L_Purple: // Dimonds Inn set @NextLocationMap$, "010-1"; set @NextLocationX, 27; set @NextLocationY, 97; goto L_WarpPlayer; L_Orange: // Graveyard set @NextLocationMap$, "027-1"; set @NextLocationX, 70; set @NextLocationY, 100; goto L_WarpPlayer; L_Pink: // Terranite Cave set @NextLocationMap$, "012-3"; set @NextLocationX, 448; set @NextLocationY, 66; goto L_WarpPlayer; L_Teal: // Mana Seed set @NextLocationMap$, "012-3"; set @NextLocationX, 64; set @NextLocationY, 130; goto L_WarpPlayer; L_Lime: // Pachua set @NextLocationMap$, "006-1"; set @NextLocationX, 28; set @NextLocationY, 97; callfunc "MiriamCheat"; goto L_WarpPlayer; L_Save: // Soul Menhir set @NextLocationMap$, getsavepoint(0); set @NextLocationX, getsavepoint(1); set @NextLocationY, getsavepoint(2); goto L_WarpPlayer; L_WarpPlayer: set TowelLastUsed, gettimetick(2); warp @NextLocationMap$,@NextLocationX,@NextLocationY; goto L_BreakChance; L_BreakChance: if (@warpTowelName$ != "HitchhikersTowel" && rand(15) < 1) goto L_Break; goto L_End; L_Forbid: message strcharinfo(0), "Towel : This area is protected by a force that doesn't tolerate the power of the Towel."; goto L_End; L_Prison: message strcharinfo(0), "Towel : You must be warped by a GM to leave the botcheck area."; goto L_End; L_DontPanic: callfunc "HumanTime"; message strcharinfo(0), "Towel : Your towel is still too low on power to jump again. Try again in ##B"+ @time$ + "##b."; goto L_End; L_Break: delitem @warpTowelName$, 1; goto L_End; L_End: set @NextLocationMap$, ""; set @NextLocationX, 0; set @NextLocationY, 0; set @warpTowelName$, ""; return; }