// This file is generated automatically. All manually changes will be removed when running the Converter.
// Tulimshar Canyon mobs

024-1.gat,89,52,3,2|monster|Maggot|1002,2,100000,30000,Mob024-1::On1002
024-1.gat,40,45,3,2|monster|Maggot|1002,2,100000,30000,Mob024-1::On1002
024-1.gat,90,37,10,7|monster|Maggot|1002,4,100000,30000,Mob024-1::On1002
024-1.gat,96,25,3,10|monster|Sea Sime|1033,1,100000,30000,Mob024-1::On1033
024-1.gat,33,45,24,20|monster|Black Scorpion|1009,3,100000,30000,Mob024-1::On1009
024-1.gat,93,35,5,6|monster|Gian Maggot|1006,1,100000,30000,Mob024-1::On1006
024-1.gat,63,54,3,6|monster|Maggot|1002,1,100000,30000,Mob024-1::On1002


024-1.gat,0,0,0|script|Mob024-1|-1,{
On1002:
    set @mobID, 1002;
    callfunc "MobPoints";
    end;

On1006:
    set @mobID, 1006;
    callfunc "MobPoints";
    end;

On1009:
    set @mobID, 1009;
    callfunc "MobPoints";
    end;

On1033:
    set @mobID, 1033;
    callfunc "MobPoints";
    end;

    end;
}