// This file is generated automatically. All manually added changes will be removed when running the Converter. // snow Field mobs 019-1,0,0,0,0|monster|Fluffy|1020,50,100000ms,30000ms,Mob019-1::On1020 019-1,0,0,0,0|monster|Reinboo|1094,4,100000ms,30000ms,Mob019-1::On1094 019-1,0,0,0,0|monster|WhiteBell|1095,5,100000ms,30000ms,Mob019-1::On1095 019-1,0,0,0,0|monster|Santaboo|1112,4,100000ms,30000ms,Mob019-1::On1112 019-1,0,0,0|script|Mob019-1|32767 { end; On1020: set @mobID, 1020; callfunc "MobPoints"; end; On1094: set @mobID, 1094; callfunc "MobPoints"; end; On1095: set @mobID, 1095; callfunc "MobPoints"; end; On1112: set @mobID, 1112; callfunc "MobPoints"; end; }