//

013-3.gat,71,21,0	script	#DemonMineBarrier1#_M	127,1,1,{
	if (QUEST_demon_mines >= 2) close;

	if (QUEST_demon_mines == 1 && countitem(1198) >= 1) goto L_Has_Jack_O_Soul;

	mes "A barrier around the opening pushes you back as you approach.";

	warp "013-3.gat", 71, 25;
	close;

L_Has_Jack_O_Soul:
	mes "The barrier around the opening allows you passage.";
	set QUEST_demon_mines, 2;
	delitem "JackOSoul", 1;
}