// 002-3 Desert mines mobs

002-3.gat,38,38,9,9	monster	Red Slime	1008,1,0,0,Mob002-3::On1008
002-3.gat,82,92,9,9	monster	Black Scorpion	1009,1,0,0,Mob002-3::On1009


002-3.gat,0,0,0	script	Mob002-3	-1,{
On1008:
	set @mobID, 1008;
	callfunc "MobPoints";
	break;

On1009:
	set @mobID, 1009;
	callfunc "MobPoints";
	break;

	end;
}