From e9d3978123f400ebd89f283cfb75973abd53c3d4 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Sat, 21 Apr 2012 23:17:27 +0200 Subject: Fixing some dialogue issues in the Graveyard Inn scripts. --- world/map/npc/027-2/innkeeper.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/027-2/innkeeper.txt') diff --git a/world/map/npc/027-2/innkeeper.txt b/world/map/npc/027-2/innkeeper.txt index 3b3af853..c17a0416 100644 --- a/world/map/npc/027-2/innkeeper.txt +++ b/world/map/npc/027-2/innkeeper.txt @@ -281,7 +281,7 @@ L_Savaric: "But I still didn't find out what happened. I'll return when I have news.",L_Close, "I found out what happened to you and this place. I'll tell you.",-; - mes "You explain to her about Golbanez, Savaric and the memories you have seen."; + mes "You explain to her about Golbenez, Savaric and the memories you have seen."; next; mes "[Reid's Ghost]"; mes "\"Oh, I always knew we weren't doing the right thing! But how could we have known it would end like this?\""; -- cgit v1.2.3-60-g2f50