From dcbe647752e316d7a609221982f55362b0e9c750 Mon Sep 17 00:00:00 2001 From: Ledmitz Date: Thu, 9 May 2024 18:36:16 -0300 Subject: News Edits --- world/map/news.d/99-00-news-2024-05-03.txt | 248 ++++++++++++++--------------- 1 file changed, 119 insertions(+), 129 deletions(-) (limited to 'world/map/news.d/99-00-news-2024-05-03.txt') diff --git a/world/map/news.d/99-00-news-2024-05-03.txt b/world/map/news.d/99-00-news-2024-05-03.txt index 888e949c..15b442ee 100644 --- a/world/map/news.d/99-00-news-2024-05-03.txt +++ b/world/map/news.d/99-00-news-2024-05-03.txt @@ -1,10 +1,8 @@ {title:The Mana World 2024} {date:2024-05-03} -Hello=).This is update from The Mana World Team. - -Many things happened since last news update. So many -some could be forgotten. At very least: +Many things happened since the last news update. So many, +some could be forgotten. Some changes worth a mention: {ul} {li}TMW turned 20{/li} @@ -12,145 +10,137 @@ some could be forgotten. At very least: {li}Monsters{/li} {li}Locations and NPCs{/li} {li}Items{/li} -{li}FX and SFX{/li} +{li}GFX and SFX{/li} {li}Quests{/li} {li}Spells{/li} {li}Mana client{/li} {li}Server{/li} -{li}Respawns change{/li} +{li}Respawn changes{/li} {li}New commands{/li} {li}Misc{/li} {/ul} {b}TMW turned 20:{/b} - The Mana World achieved mindblasting feat! -We've been up and running whole 20 years! Thanks -everyone involved! Its really amazing miracle. + The Mana World achieved a mindblasting feat! +We've been up and running for 20 years! Thanks to +everyone involved! It's really an amazing miracle. Event had 3 parts. - Leprechauns made appearance, led by Rick Lime. -Tricky and mischievous, fun and chaos ensued. So -some players look like Leprechauns or got strange -"rainerang" weapons now. - - Next day pirates landed Tulimshar shores. But -it wasn't as simple. They were coming from past -where their fleet is intact and famous pirate, -Blanc, leads numerous team to battle. Players put -corrections to Blanc's plan, scuttling ships and -dispatching team! - - Along the lines ancient evil returned. -Reaper crossed from world of dead! It attempted to -collect souls and bodies for undead armies, taking -on leprechauns, pirates and players. Reaper managed -to acquire scary powers! But players were not -scared. Enraged, Reaper sent them to Abyss! But it's -been bad plan. Burned by rough travel and beaten, -Reaper had to hide in shadows to recover. - -The Mana World became safe again. For now. + Rick Lime, a leprechaun, made an appearance. +Tricky and mischievous fun and chaos ensued. All +online players received their choice of Clover Top Hat, +Leprechaun Hat, Leprechaun Head or a Rainerang (bugged +as a melee weapon, currently). + + The next day, pirates landed on Tonori Desert shores, +but it wasn't so simple. They were coming from the past, +where their fleet of 3 were anchored and the infamous pirate +Blanc, lead numerous seamen to battle. Players thwarted +Blanc's plan, scuttling ships and dispatching defenders! + + Meanwhile, ancient evil returned... +The Reaper crossed from the world of the dead! It attempted +to collect souls and bodies for its undead armies, taking +on leprechauns, pirates and players. The Reaper managed +to acquire fearsome powers! The players were steadfast. +Enraged, the Reaper sent them to the Abyss! It was a bad plan. +Burned by rough travel and beaten, The Reaper had to hide in +the shadows to recover. + +The Mana World became safe again... for now. Event summary and follow-ups: {link:https://forums.themanaworld.org/viewtopic.php?p=165569} {b}Server shakeups:{/b} - Unfortunately it wasn't as simple as that. -We faced server-related fallouts, but despite life -giving us pressure, we survived and put 20 years -event going anyway. So nothing we can't handle. + Unfortunately it wasn't as simple as all that. +We faced server related fallouts, but despite life +giving us pressure we survived and continued with +our 20 year anniversary anyway. We had to reduce server VM specs to stay within -budget. But its still more than enough to keep game +budget. It's still more than enough to keep the game server fast. Thanks to Freeyorp for wrangling this. - We had to move wiki into external resource, its -now hosted on another host by miraheze.org. Data -migration been done by thorbjorn. - We would like to thank jak1 for providing us -powerful and nice hosting for CI builds, and we -thank ko2fan for providing even faster replacement. + We had to move wiki to an external resource. It's +now migrated to miraheze.org. Data migration was done +by thorbjorn. + We would like to thank Jak1 for providing us with +powerful and nice hosting for CI builds and we thank +ko2fan for providing an even faster replacement. -If you notice any issues, contact staff. +If you notice any issues, please contact staff. {b}Monsters:{/b} - Since last news record TMW got sizable number -of new monsters originating from Evol or ML worlds. -Some already put into various locations. Some are -not yet in wide use - but present on server. - Now there're bifs to gather ores and related -items - and even more bifs/slimes to come. Frogs -and tortugas dwell near water, some crocs, and -many other things. Ever fought Moubotaur? Or -maybe took GM Tree for scenery? (Apr 1 joke) - Some new monsters were created specially for + Since the last news record, TMW has had a sizable +number of new monsters originating from Evol or ML worlds. +Some are already on certain maps and others are not yet in +use, but present on the server. + Now, there are bifs to gather ores and related items +and even more bifs/slimes to come. Frogs and tortugas +dwell near water, as well as crocs and many other things. +Ever fought a moubotaur? Mistook GM Tree for scenery? +(Apr 1 joke) + Some new monsters were created especially for thematic eventing and hopefully would prove to be -fun in future. Ever fought rough Emo or met -treacherous Rick Lime? Mont Blanc (ship) also -happens to be monster. Undead themed Rotter and -rot got added. - Nerf MDEF for Poltergeist(-5), Lightning +fun in the future. Ever fought rough Blanc and Emo or +met treacherous Rick Lime? Mont Blanc (ship) also got an +upgrade. Undead themed rotter and rot got added. + Nerfed MDEF for Poltergeist(-5), Lightning Ball(-15), The Lost(-10), Witch Guard(-20), JackO(-2), Zombie(-1), Fallen(-2), Terranite(-5), Reaper(-10), Nutcracker(-5), Swashbuckler(-2), Grenadier(-10), Anne(-5), and Tormenta(-20) New drops added to existing monsters as well. -E.g. drunken and tipsy skeletons rarely drop their -hats. +e.g. Evil and Spiky mushrooms, rarely drop their hats. {b}Locations and NPCs:{/b} - Crypt got extended by some additional areas. -On related note graveyard seen return of JackO, -and Hurns mines got skulls haunting them again. - Actually there are or were much more maps, -just not all of them accessible and used yet. -Stay tuned, because it all would eventually -become available. + The Crypt got slightly extended. The Graveyard, +again has, a JackO and zombies and the Hurnscald mines +have skulls haunting them again. Music additions to Crypt, Moor, Candor -and Sewers). - New Pink Flower hunting areas added. +and Sewers. + New Pink Flower and mushroom hunting areas added. {b}Items:{/b} - Wumpus egg changed to Tomato by ID. - Cursed, silver and thorn arrow added. + Wumpus egg changed to Tomato by ID + Silver and thorn arrow added Imperial bow, naftalin and dragon sword added - Witch hat stats same as Wizard hat. + Witch hat stats same as Wizard hat Weapon levels added/fixed - Its also worth to mention some items -descriptions were improved to reflect actual -state of things. + Item descriptions reflect true values Rainerang (rainbow version of boomerang) -and leprechaun related items. - Eventer's amulet to make player (GM) controlled -bosses bossy without items over impersonation. +and Leprechaun Hat + GM Amulet added Assasin set and Mana Pearl added. Assasin set got brawling bonus added. Female assasin mask added. Crozenite, gold and bromenal items added - Enlightenment elixirs to boost M.Atk. + Enlightening elixirs to boost M.Atk -{b}FX and SFX:{/b} - SFX added: Pumpkin, flame, Casket monster, +{b}GFX and SFX:{/b} + SFX added: Pumpkin, flame, Casket Monster, Skel (all types), Fallen, Bee, Snail, Terranite, -Mana Ghost, pollet, all pirates, Reaper, Ball +Mana Ghost, Pollet, all pirates, Reaper, Ball Lightning, Scythe, Slimes and mothers, Luvia, -Tormenta, doomsday mobs, Floyd. +Tormenta, doomsday mobs, Floyd Magic and punch SFX added, quest and skill-up -SFX changed. Lum and inma spells SFX added. -Grenadier SFX change from bell to boom. Upmarmu -changes to SFX. +SFX changed + Lum and inma spells SFX added + Grenadier SFX changed from bell to boom and Upmarmu +SFX changes Barbarians.ogg(Kazai maps) and Sirens.ogg added - Imperial Bow SFX added. Gun miss ricochets added - Firetrail effect added. Snail trail reworked. - Zombies got blood trail effect. - Few new effects based on Illia particles. + Imperial Bow SFX and gun miss ricochets added + Firetrail effect added, snail trail reworked and +zombies gained a blood trail effect + A few new effects based on Illia particles {b}Quests:{/b} - Boss BPs are scaled based on player level. - More mobs added to Evil Obelisk. - Luca and manaseed rewards added. + Boss points are scaled based on player level + More mobs added to Evil Obelisk + Luca and manaseed rewards added Daily points drain bug fix (Lv > 110 players) - Mana pearl quest exp reduced. - Chronos shop fixes. - Less eyes needed for crypt fights. - Nerf Auldsbell snake tongues 50 to 40. + Mana pearl quest exp reduced + Chronos shop fixes + Less eyes needed for crypt fights + Nerf Auldsbel's snake tongues from 50 to 40 Crypt boss drops all become 1 in 2000 chances More alchemy recipes and hints added Single player can now jump to swamp from Terogan @@ -158,51 +148,51 @@ changes to SFX. Xmas dailies corrections {b}Spells:{/b} - To empower bosses and facilitate gameplay -in between of Kill GM and Dungeon Master some -special set of spells for boss actions been -created. In future it would hopefully allow -more interesting GM/Eventer based events. + GM spells for boss actions were created. This +allows for more interesting GM based events Asorm lasts longer. Changes to betsanc and -conc pots interactions (see Server). +conc pots interactions (see Server) Dark shroom spawns are better but more costly {b}Mana client:{/b} - Mana client became active again! It got -support of current server protocol wired up, -at least to point it can connect current TMWA -server. It could need some polishing but its -exciting to see it back in business! + Mana client became active again! It supports +the current server protocol, at least to the point +it can connect to TMWA. It could use some polishing, +but it's exciting to see it back in business! {b}Server{/b}: - Spell cooldowns added. Guardian/tyrant, -frillyar and kaflosh status symbols added. - Max drops raised to 10. - Crit def added. - Vuln/exploit (mass disconnect) fixed. - WIP: fix for scripts crashing map server. + Spell cooldowns added + Guardian/tyrant, frillyar and kaflosh status +symbols added + Max drops raised to 10 + Crit def added + Vuln/exploit (mass disconnect) fixed + WIP: fix for scripts crashing map server Con pots no longer work for magic, but -betsanc no longer hurts delay. +betsanc no longer hurts delay {b}Respawns change:{/b} - If you'll die in some locations like Graveyard -or Crypt you'll be respawned at your last save -point (usually Soul Menhir). While it could be -eventually annoying, it adds some thrill, making -deaths not free lunch anymore. + Graveyard & Crypt entrance > Last menhir touched + Crypt > Moor + Northern Farmsteads > West adjacent map + Mining camp (outside) > Mining camp (inside) +Travel prohibitions are our only punishment for deaths, +which seems an improvement over none at all. {b}New commands:{/b} - @mobinfo to show some info on monsters. - @dailypoints to see daily points. - @mobpoints to see monster points. - Also @bp, @dp, and @mp aliases. + @mobinfo MonsterName: info on specified monster + @bosspoints/@bp: show boss points total + @dailypoints/@dp: show daily points total + @mobpoints/@mp: show monster points total {b}Misc:{/b} - Some maps seen fixes. Several new attacks. -E.g. Floyd now got its own attack (book of Floyd -given to players reaching Lv 135). Texts corrections -and minor edits. Added more minimaps. Mods support -added. + Map fixes + Several new attack effects +e.g. Floyd now has it's own attack effects (book of Floyd +given to players reaching Lv 135) + Texts corrections and minor edits + Added more minimaps + Mods support added -- The Mana World Team -- cgit v1.2.3-60-g2f50