From ee3789ad7f587a022caec24ea55a7f923d412106 Mon Sep 17 00:00:00 2001 From: HoraK-FDF Date: Sun, 31 Dec 2023 16:05:33 +0100 Subject: xmas chamber 1st round fix --- world/map/npc/030-4/mana_battery.txt | 54 +++++++++++++++++++++--------------- 1 file changed, 32 insertions(+), 22 deletions(-) diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt index c5c73943..30c997b4 100644 --- a/world/map/npc/030-4/mana_battery.txt +++ b/world/map/npc/030-4/mana_battery.txt @@ -130,7 +130,10 @@ L_Start: set $@XmasBattleStatusClone, $@XmasBattleStatus; set $@XmasBossRound, 0; set $@XmasBossPlayerCount, getmapusers("030-4"); + set $@DangerCellNumber, rand(9); + enablenpc "#DC" + $@DangerCellNumber; areamonster "030-4", 20, 21, 40, 40, "", 1114, 1, "AniManOMat::OnGuardDeath"; + callsub S_Announce; initnpctimer; goto L_Close; @@ -393,23 +396,24 @@ L_Restart: "Avalia : W00t you actually made it through. I think now that the manabattery lost some of its abundant power this seems to have given those nutcrackers that didn't go crazy a good boost of life energy. Thank you for your help all and come see me for a reward.", "Balthasar : Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!"; // Danger Cells to attack sitters - // 0: 19,20,29,29 - // 1: 30,20,40,29 - // 2: 41,20,50,29 - // 3: 19,31,29,40 - // 4: 30,31,40,40 - // 5: 41,31,50,40 - // 6: 19,42,29,50 - // 7: 30,42,40,50 - // 8: 41,42,50,50 - setarray $@DangerCellX1, 19, 30, 41, 19, 30, 41, 19, 30, 41; - setarray $@DangerCellY1, 20, 20, 20, 31, 31, 31, 42, 42, 42; - setarray $@DangerCellX2, 29, 40, 50, 29, 40, 50, 29, 40, 50; - setarray $@DangerCellY2, 29, 29, 29, 40, 40, 40, 50, 50, 50; + // 0: 20,21,29,30 + // 1: 30,21,39,30 + // 2: 40,21,49,30 + // 3: 20,31,29,41 + // 4: 30,31,39,41 + // 5: 40,31,49,41 + // 6: 20,42,29,49 + // 7: 30,42,39,49 + // 8: 40,42,49,49 + setarray $@DangerCellX1, 20, 30, 40, 20, 30, 40, 20, 30, 40; + setarray $@DangerCellY1, 21, 21, 21, 31, 31, 31, 42, 42, 42; + setarray $@DangerCellX2, 29, 39, 49, 29, 39, 49, 29, 39, 49; + setarray $@DangerCellY2, 30, 30, 30, 41, 41, 41, 49, 49, 49; end; S_Announce: mapannounce "030-4", "Danger Cell Activated. Zone " + ($@DangerCellNumber + 1) + " activated.", 0; + if ($@XmasBossRound < 1) goto L_Return; mapannounce "030-4", $@msg$, 0; mapannounce "030-2", $@msg$, 0; set $@msg$, ""; @@ -440,6 +444,10 @@ S_ClearVariables: set @xmas_battle_status, 0; set @karma_bonus, 0; return; + +OnCommandDing: + specialeffect 402; + end; } 030-4,0,0,0|script|#XmasChamberCooler|32767 @@ -454,12 +462,14 @@ OnCommandCoolDown: OnTimer120000: set $@XmasBattleCoolDown, 0; stopnpctimer; + mapannounce "030-4", "The AniManOMat has cooled down.", 0; + donpcevent "AniManOMat::OnCommandDing"; end; } // Danger Cells -// 0: 19,20,29,29 +// 0: 20,21,29,30 030-4,24,26,0|script|#DC0|434 { end; @@ -468,7 +478,7 @@ OnTimer120000: end; } -// 1: 30,20,40,29 +// 1: 30,21,39,30 030-4,34,26,0|script|#DC1|432 { end; @@ -477,7 +487,7 @@ OnTimer120000: end; } -// 2: 41,20,50,29 +// 2: 40,21,49,30 030-4,45,26,0|script|#DC2|434 { end; @@ -486,7 +496,7 @@ OnTimer120000: end; } -// 3: 19,31,29,40 +// 3: 20,31,29,41 030-4,24,37,0|script|#DC3|434 { end; @@ -495,7 +505,7 @@ OnTimer120000: end; } -// 4: 30,31,40,40 +// 4: 30,31,39,41 030-4,34,37,0|script|#DC4|432 { end; @@ -504,7 +514,7 @@ OnTimer120000: end; } -// 5: 41,31,50,40 +// 5: 40,31,49,41 030-4,45,37,0|script|#DC5|434 { end; @@ -513,7 +523,7 @@ OnTimer120000: end; } -// 6: 19,42,29,50 +// 6: 20,42,29,49 030-4,24,48,0|script|#DC6|435 { end; @@ -522,7 +532,7 @@ OnTimer120000: end; } -// 7: 30,42,40,50 +// 7: 30,42,39,49 030-4,34,48,0|script|#DC7|433 { end; @@ -531,7 +541,7 @@ OnTimer120000: end; } -// 8: 41,42,50,50 +// 8: 40,42,49,49 030-4,45,48,0|script|#DC8|435 { end; -- cgit v1.2.3-60-g2f50