Age | Commit message (Collapse) | Author | Files | Lines |
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and put them in an init NPC
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Now the chance of getting ambushed goes from high to low instead of from low to high.
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doing the quest with doing nothing.
Also remove some debug code and comments in ambushs.txt and update submodule pointer.
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Converter ran, submodule pointer updated.
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- remove Santa Slime spawns.
- add White and Blue Slimes
- adapt some map names
- open warp from 031-3 to 044-1
Submodule pointer updated.
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Added those player variables to the function ClearVariables.
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Submodule pointer updated.
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map fix including collision
disable bow sound event
graphic updated
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This is a long requested feature, but it took a girl with
a very sexy name to motivate me.
Patch was amended by Ablu to make it apply on the current history,
mainly replacing tabs with spaces.
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Submodule pointer updated.
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Map fixes including collision, new graphics added and some graphics added.
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the daily quest cost
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possible destinations
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quest function
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poses and outfits NPCs
some map fixes including collision layer
some new grapics
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Amended by Jenalya: Updating submodule pointer.
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