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author | Jesusaves <cpntb1@ymail.com> | 2020-04-02 02:37:35 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-02 02:37:35 -0300 |
commit | 70f554667b649014384f85728e5d4ec631d788cf (patch) | |
tree | 76b9c3532e2aaca41b113ade8102386c79bdeb94 /client-data | |
parent | 29cb816fe88480ca398f7976acc91701bd8c4f95 (diff) | |
download | serverdata-70f554667b649014384f85728e5d4ec631d788cf.tar.gz serverdata-70f554667b649014384f85728e5d4ec631d788cf.tar.bz2 serverdata-70f554667b649014384f85728e5d4ec631d788cf.tar.xz serverdata-70f554667b649014384f85728e5d4ec631d788cf.zip |
Rebalance for Banshee: Lower the level of some monsters, increase their stats,v2020.04.01.2
and control exp increase due this on JackO's case.
We have a lot of crazy stuff (eg. Scythe - unhittable level 80) there.
JackO level 250->180, all stats except agi +, EXP controlled.
Skulls level 180->170, all stats except agi +10
Thug, Swashbuckler, Grenadier: Same as skulls.
SUSAN EXP +60k (she is nearly an unkillable demigod now, though)
This patch is not meant to be a "definitive balance" or whatever.
It just aims to retify the points where Banshee Bow changes hit most strongly.
Diffstat (limited to 'client-data')
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