From ef3789b602dd26b9ba1bba580a999a480742608a Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 9 Oct 2005 03:34:45 +0000 Subject: * Made Sprite into an interface implemented by both FloorItem and Being, which hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. --- graphics/tiles/desert_x2.png | Bin 0 -> 23080 bytes graphics/tiles/desert_x3.png | Bin 0 -> 22516 bytes 2 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 graphics/tiles/desert_x2.png create mode 100644 graphics/tiles/desert_x3.png (limited to 'graphics/tiles') diff --git a/graphics/tiles/desert_x2.png b/graphics/tiles/desert_x2.png new file mode 100644 index 00000000..4fb109f1 Binary files /dev/null and b/graphics/tiles/desert_x2.png differ diff --git a/graphics/tiles/desert_x3.png b/graphics/tiles/desert_x3.png new file mode 100644 index 00000000..16db50ec Binary files /dev/null and b/graphics/tiles/desert_x3.png differ -- cgit v1.2.3-60-g2f50