diff options
Diffstat (limited to 'monsters')
-rw-r--r-- | monsters/monster1119_Thug.xml | 7 | ||||
-rw-r--r-- | monsters/monster1120_Swashbuckler.xml | 7 | ||||
-rw-r--r-- | monsters/monster1121_Grenadier.xml | 2 | ||||
-rw-r--r-- | monsters/monster1122_TheDreadPirateMarley.xml | 3 | ||||
-rw-r--r-- | monsters/monster1123_TheDreadPirateMarley.xml | 3 |
5 files changed, 22 insertions, 0 deletions
diff --git a/monsters/monster1119_Thug.xml b/monsters/monster1119_Thug.xml index b7b04100..9b3e8130 100644 --- a/monsters/monster1119_Thug.xml +++ b/monsters/monster1119_Thug.xml @@ -7,5 +7,12 @@ <sprite>equipment/feet/boots.xml</sprite> <sprite>equipment/chest/tanktop.xml</sprite> <sprite>equipment/legs/pants.xml</sprite> + <sound event="die">system/spawn_burst.ogg</sound> + <sound event="hit">weapons/punch1.ogg</sound> + <sound event="hit">weapons/punch2.ogg</sound> + <sound event="hit">weapons/punch3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> </monster> </monsters> diff --git a/monsters/monster1120_Swashbuckler.xml b/monsters/monster1120_Swashbuckler.xml index e19fed47..5acffb76 100644 --- a/monsters/monster1120_Swashbuckler.xml +++ b/monsters/monster1120_Swashbuckler.xml @@ -8,5 +8,12 @@ <sprite>equipment/head/bandana.xml|#212121,555555</sprite> <sprite>equipment/feet/boots.xml|#212121,555555</sprite> <sprite>equipment/weapons/dagger.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite> + <sound event="die">system/spawn_burst.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit1.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit2.ogg</sound> + <sound event="hit">weapons/knives/setzer/setzer-hit3.ogg</sound> + <sound event="miss">weapons/miss1.ogg</sound> + <sound event="miss">weapons/miss2.ogg</sound> + <sound event="miss">weapons/miss3.ogg</sound> </monster> </monsters> diff --git a/monsters/monster1121_Grenadier.xml b/monsters/monster1121_Grenadier.xml index 31a2b7ff..7eec61e7 100644 --- a/monsters/monster1121_Grenadier.xml +++ b/monsters/monster1121_Grenadier.xml @@ -8,7 +8,9 @@ <sprite>equipment/head/piratehat.xml</sprite> <sprite>equipment/hands/generic.xml</sprite> <sprite>equipment/feet/boots.xml|#212121,444444</sprite> + <sound event="die">system/spawn_burst.ogg</sound> <sound event="hit">system/crit.ogg</sound> + <sound event="miss">system/crit.ogg</sound> <attack id="1" critical-hit-effect-id="30" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> </monster> </monsters> diff --git a/monsters/monster1122_TheDreadPirateMarley.xml b/monsters/monster1122_TheDreadPirateMarley.xml index 26aaeb32..ddac0e84 100644 --- a/monsters/monster1122_TheDreadPirateMarley.xml +++ b/monsters/monster1122_TheDreadPirateMarley.xml @@ -8,6 +8,9 @@ <sprite>equipment/head/eyepatch.xml</sprite> <sprite>equipment/feet/assassin-boots.xml</sprite> <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <sound event="die">system/spawn_burst.ogg</sound> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> </monster> </monsters> diff --git a/monsters/monster1123_TheDreadPirateMarley.xml b/monsters/monster1123_TheDreadPirateMarley.xml index e2417454..939e88e0 100644 --- a/monsters/monster1123_TheDreadPirateMarley.xml +++ b/monsters/monster1123_TheDreadPirateMarley.xml @@ -8,6 +8,9 @@ <sprite>equipment/head/eyepatch.xml</sprite> <sprite>equipment/feet/assassin-boots.xml</sprite> <sprite>equipment/weapons/bow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> + <sound event="die">system/spawn_burst.ogg</sound> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/> </monster> </monsters> |