// This file is part of Christmas Event 2012 // author: Jenalya 030-2.gat,85,79,0|script|Santa|105,{ callfunc "xmas2012time"; set @reinboo, (xmas2012 & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT; if (@xmas_time == $@xmas2012_no_event_time) goto L_NoEvent; if (@xmas_time == $@xmas2012_reward_time) goto L_RewardTime; if (@reinboo > 13) goto L_Done; if (@reinboo == 13) goto L_Neiremes; if (@reinboo == 12) goto L_Talisman; mes "[Santa]"; mes "\"Hello! Welcome to my house. Can I help you with something?\""; menu "I'm just having a look around.", L_Close, "Can I help with the Christmas preparations?", -; if ((BaseLevel < 30) || (gettimetick(2) - TUT_var < 4*7*86400)) // player must be created at least four weeks ago goto L_Young; mes "[Santa]"; mes "\"Helping us? Mh, here in the house everything's going well. But my equerry Grombadil told me that one of the young Reinboos has trouble learning to fly. I suggest to ask him if he needs any assistance.\""; goto L_Close; L_Talisman: mes "[Santa]"; mes "\"Hello " + strcharinfo(0) + ". I heard about your efforts to help Neiremes. I'm very happy to hear that.\""; menu "I need your help to create a Flight Talisman for him.", -, "It's a pleasure.", L_Close; mes "[Santa]"; mes "\"A Flight Talisman? What an interesting idea! Do you have a Raw Talisman and some part of wings with you?\""; menu "Would Bat Wings work?", -, "Not yet.", L_Close; mes "[Santa]"; mes "\"Hm, that's not the first creature that comes to my mind when thinking about wings. But it should work. Do you have " + $@xmas2012_bat_wing_amount + " Bat Wings?\""; menu "Yes, here.", -, "I'll go and get them.", L_Close; if ((countitem("BatWing") < $@xmas2012_bat_wing_amount) || (countitem("RawTalisman") < 1)) goto L_NoItem; if ((checkweight("FlightTalisman", 1) == 0) || (@inventorylist_count == 100)) goto L_Inventory; misceffect sfx_magic_transmute; delitem "BatWing", $@xmas2012_bat_wing_amount; delitem "RawTalisman", 1; getitem "FlightTalisman", 1; set @reinboo, 13; callfunc "xmas2012update_reinboo_var"; mes "Santa takes the items and casts a spell."; next; mes "\"It worked! Here is the Flight Talisman. Please bring it to Neiremes.\""; goto L_Close; L_NoItem: mes "[Santa]"; mes "\"You're mistaken. There's something missing. Please come back when you have everything we need.\""; goto L_Close; L_Inventory: mes "[Santa]"; mes "\"You shouldn't carry so many things. Come back when you have less with you.\""; goto L_Close; L_Neiremes: mes "[Santa]"; mes "\"Did you bring the Flight Talisman to Neiremes already?\""; goto L_Close; L_Done: mes "[Santa]"; mes "\"Thanks for all your help. I'm confident that Neiremes will do well on the Christmas flight.\""; next; mes "\"Please come back after Christmas, maybe I'll have a small present for you.\""; goto L_Close; L_Young: mes "[Santa]"; mes "\"That's a very friendly offer! But I don't think we need any help.\""; goto L_Close; L_NoEvent: mes "[Santa]"; mes "\"I'm very sorry, but I can't allow you inside here at the moment. Please come back around Christmas time.\""; warp "030-1.gat", 99, 55; goto L_Close; L_RewardTime: if (xmas2012 & $@xmas2012_SANTA_FLAG) goto L_SkipReward; mes "[Santa]"; mes "\"Hello my friend. I have a small gift for you.\""; getitem "Candy", 10; getitem "ChocolateBar", 3; getitem "GingerBreadMan", 1; set xmas2012, xmas2012 | $@xmas2012_SANTA_FLAG; next; L_SkipReward: mes "[Santa]"; mes "\"Merry Christmas!\""; if (@reinboo != 14) goto L_Close; next; mes "\"You should go to see Neiremes. He was very excited when he talked about your generosity.\""; goto L_Close; L_Close: set @reinboo, 0; set @xmas_time, 0; close; }