-|script|lesser-heal|32767 { if(call("magic_checks")) end; if (Sp < 6) end; if (getskilllv(SKILL_MAGIC) < .level) end; set @target_id, getcharid(3, @args$); if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1) set @target_id, BL_ID; // fallback to self if (get(GM, @target_id) == 1) end; if (@args$ == "Mouboo" || @args$ == "mouboo") goto L_Mouboo; set .@range, (((MATK1 + getskilllv(SKILL_MAGIC) + getskilllv(.school) + 10) / 100) + 2); if (distance(BL_ID, @target_id) >= .@range) end; if (PVP_CHANNEL != get(PVP_CHANNEL, @target_id) && get(PVP_CHANNEL, @target_id) != 0) end; if (countitem("Lifestone") < 1) end; if (getmap() == "033-1") goto L_SpecialRules6; goto L_Pay; L_Pay: set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 500, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 500, 0, BL_ID; delitem "Lifestone", 1; callfunc "adjust_spellpower"; set Sp, Sp - 6; misceffect FX_MAGIC_HEAL_CAST, strcharinfo(0); callfunc "magic_exp"; if (@target_id != BL_ID) goto L_NotMe; goto L_Continue; L_NotMe: misceffect FX_MAGIC_HEAL_HIT, @target_id; if (get(Hp, @target_id) < 1) end; void call("gain_heal_xp", min(200, (get(MaxHp, @target_id) - get(Hp, @target_id))), 1, 2, 2); goto L_Continue; L_Continue: if (getskilllv(SKILL_MAGIC_DARK) >= 1) sc_start SC_HALT_REGENERATE, 2000, 0; if (get(Hp, @target_id) < 1) end; addtimer 0, strnpcinfo(0) + "::OnSlowHeal", @target_id; end; OnSlowHeal: heal 200, 0, 1; end; L_Mouboo: set @target_id, getnpcid("Mouboo"); set .@range, (((MATK1 + getskilllv(SKILL_MAGIC) + getskilllv(.school) + 10) / 100) + 2); if (distance(BL_ID, @target_id) >= .@range) end; mes "Magic : ##3##BThis spell has no effect on animals."; close; L_SpecialRules6: if ($@KIMARR_EVENT < 1) goto L_Pay; if (@target_id == BL_ID) goto L_Pay; if ($@Fluffy_FighterID != @target_id) goto L_Pay; message strcharinfo(0), "You can't heal others hunting here."; end; OnInit: set .school, SKILL_MAGIC_LIFE; set .invocation$, chr(MAGIC_SYMBOL) + "lum"; // used in npcs that refer to this spell void call("magic_register"); set .level, 1; set .exp_gain, 1; end; }