-|script|detect-magic|32767 { callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> if (Sp < 3) end; if (getskilllv(.school) < .level) end; set MAGIC_CAST_TICK, gettimetick(2) + 6; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 3; misceffect FX_MAGIC_GENERIC, strcharinfo(0); set .@range, (@spellpower/50)+1; foreach 1, getmap(), POS_X - .@range, POS_Y - .@range, POS_X + .@range, POS_Y + .@range, strnpcinfo(0) + "::OnNearbyNpc"; callfunc "magic_exp"; end; OnNearbyNpc: set .@e$, strnpcinfo(2,@target_id); if(.@e$ == "#_M" || .@e$ == "#MAGIC") misceffect FX_MAGIC_DEFAULT, @target_id; end; OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "miteyo"; // used in npcs that refer to this spell callfunc "magic_register"; set .level, 1; set .exp_gain, 0; end; }