-|script|summon-tyrant|32767 { end; OnCast: if(call("magic_checks")) end; if ($DOOMSDAY_SUMMON < 2) end; if (getmapflag(getmap(), MF_TOWN)) end; if (Sp < 100) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (countitem("LargeManaElixir") < 1) end; // if (@dd4cooldown > gettimetick(2)) goto L_Cooldown; if (sc_check(SC_COOLDOWN_MT)) goto L_Cooldown; if (getmap() == "033-1") goto L_SpecialRules6; goto L_Pay; L_Pay: delitem "LargeManaElixir", 1; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 15000, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 15000, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 100; misceffect FX_MAGIC_MAGGOT_CAST, strcharinfo(0); callfunc "magic_exp"; set .@puppet$, "#"+strnpcinfo(0)+"#"+BL_ID; set .@puppet, puppet(getmap(), POS_X, POS_Y, .@puppet$, 127); if (.@puppet < 1) end; set .master, BL_ID, .@puppet; set .lifetime, (@spellpower*9)+150000, .@puppet; // set @dd4cooldown, gettimetick(2)+160; // This is measured in seconds sc_start SC_COOLDOWN_MT, (@spellpower*9)+160000, 0, BL_ID; // .lifetime + OnSummon addnpctimer 10000, .@puppet$+"::OnSummon"; addnpctimer 11000, .@puppet$+"::OnDestroy"; // Causes caster to heal (I thought in converting MP to HP but meh) heal 30000, 0; end; OnSummon: if (!(isloggedin(.master))) destroy; if(get(Hp, .master) < 1) destroy; // destroy if master is missing if(getmap(.master) != strnpcinfo(3)) destroy; // destroy if master left the map specialeffect FX_MAGIC_MAGGOT_SPAWN; set .@x, getnpcx(); set .@y, getnpcy(); set .@map$, strnpcinfo(3); callsub S_SummonAll; end; OnDestroy: destroy; S_SummonAll: summon .@map$, rand(.@x-2,.@x+2), rand(.@y-2,.@y+2), .master, "Mana Tyrant Summon", ManaTyrant, 2, .lifetime; destroy; L_Cooldown: message strcharinfo(0), "This skill is in forced cooldown; Please wait your first summon to expire."; end; L_SpecialRules6: if ($@KIMARR_EVENT < 1) goto L_Pay; if ($@Fluffy_FighterID == BL_ID) goto L_Pay; message strcharinfo(0), "You can't summon here unless hunting fluffies."; end; OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "manatez"; // used in npcs that refer to this spell void call("magic_register", "OnCast"); set .level, 1; set .exp_gain, 1; end; }