// This file is generated automatically. All manually changes will be removed when running the Converter. // Tulimshar Noble mobs 068-1.gat,60,67,52,1|monster|SeaSlime|1033,3,100000,30000,Mob068-1::On1033 068-1.gat,93,49,4,3|monster|Maggot|1002,5,100000,30000,Mob068-1::On1002 068-1.gat,89,71,5,8|monster|Maggot|1002,5,100000,30000,Mob068-1::On1002 068-1.gat,78,38,7,6|monster|Maggot|1002,5,100000,30000,Mob068-1::On1002 068-1.gat,59,83,52,1|monster|SeaSlime|1033,3,100000,30000,Mob068-1::On1033 068-1.gat,0,0,0|script|Mob068-1|-1, { end; On1002: set @mobID, 1002; callfunc "MobPoints"; end; On1033: set @mobID, 1033; callfunc "MobPoints"; end; }