// This file is generated automatically. All manually changes will be removed when running the Converter. // Cave mobs 055-3.gat,45,44,20,14|monster|RedSlime|1008,10,10000ms,60000ms,Mob055-3::On1008 055-3.gat,0,0,1,1|monster|Bat|1017,20,10000ms,45000ms,Mob055-3::On1017 055-3.gat,53,75,28,40|monster|YellowSlime|1007,10,10000ms,60000ms,Mob055-3::On1007 055-3.gat,0,0,1,1|monster|BlackScorpion|1009,8,10000ms,35000ms,Mob055-3::On1009 055-3.gat,0,0,1,1|monster|Spider|1012,8,10000ms,35000ms,Mob055-3::On1012 055-3.gat,0,0,1,1|monster|Snake|1010,3,10000ms,20000ms,Mob055-3::On1010 055-3.gat,46,44,14,18|monster|Spider|1012,3,50000ms,100000ms,Mob055-3::On1012 055-3.gat,52,78,36,23|monster|BlackScorpion|1009,3,50000ms,100000ms,Mob055-3::On1009 055-3.gat,0,0,0|script|Mob055-3|-1 { end; On1007: set @mobID, 1007; callfunc "MobPoints"; end; On1008: set @mobID, 1008; callfunc "MobPoints"; end; On1009: set @mobID, 1009; callfunc "MobPoints"; end; On1010: set @mobID, 1010; callfunc "MobPoints"; end; On1012: set @mobID, 1012; callfunc "MobPoints"; end; On1017: set @mobID, 1017; callfunc "MobPoints"; end; }