// This file is generated automatically. All manually changes will be removed when running the Converter. // Tulimshar Suburbs mobs 042-1.gat,100,68,31,15|monster|Maggot|1002,5,100000,30000,Mob042-1::On1002 042-1.gat,65,59,27,15|monster|Maggot|1002,7,100000,30000,Mob042-1::On1002 042-1.gat,68,102,7,8|monster|BlackScorpion|1009,5,100000,30000,Mob042-1::On1009 042-1.gat,98,88,5,8|monster|Scorpion|1003,4,100000,30000,Mob042-1::On1003 042-1.gat,58,61,42,42|monster|FireGoblin|1011,2,100000,30000,Mob042-1::On1011 042-1.gat,85,102,5,8|monster|Scorpion|1003,5,100000,30000,Mob042-1::On1003 042-1.gat,98,99,5,5|monster|Scorpion|1003,3,100000,30000,Mob042-1::On1003 042-1.gat,82,87,6,3|monster|Scorpion|1003,2,100000,30000,Mob042-1::On1003 042-1.gat,70,88,5,8|monster|BlackScorpion|1009,5,100000,30000,Mob042-1::On1009 042-1.gat,80,35,11,5|monster|BlackScorpion|1009,5,100000,30000,Mob042-1::On1009 042-1.gat,0,0,0|script|Mob042-1|-1, { end; On1002: set @mobID, 1002; callfunc "MobPoints"; end; On1003: set @mobID, 1003; callfunc "MobPoints"; end; On1009: set @mobID, 1009; callfunc "MobPoints"; end; On1011: set @mobID, 1011; callfunc "MobPoints"; end; }