// Locked Doors 027-3.gat,22,29,0|script|#CLockDoor1|35,0,0 { if (countitem("CryptKey") < 5) goto L_NoKeys; mes "Open the Locked Door?"; menu "Yes.", L_Open, "No.", L_Close; L_Open: delitem "CryptKey", 5; warp "027-3.gat",22,26; goto L_Close; L_NoKeys: message strcharinfo(0), "This door is locked."; end; L_Close: close; } 027-3.gat,22,27,0|script|#CInsideDoor1|35,0,0 { mes "Open the Door?"; menu "Yes.", L_Open, "No.", L_Close; L_Open: warp "027-3.gat",22,30; message strcharinfo(0), "This door slams shut and locks itself behind you."; goto L_Close; L_Close: close; } 027-3.gat,37,29,0|script|#CLockDoor2|35,0,0 { if (countitem("CryptKey") < 5) goto L_NoKeys; mes "Open the Locked Door?"; menu "Yes.", L_Open, "No.", L_Close; L_Open: delitem "CryptKey", 5; warp "027-3.gat",37,26; goto L_Close; L_NoKeys: message strcharinfo(0), "This door is locked."; end; L_Close: close; } 027-3.gat,37,27,0|script|#CInsideDoor2|35,0,0 { mes "Open the Door?"; menu "Yes.", L_Open, "No.", L_Close; L_Open: warp "027-3.gat",37,30; message strcharinfo(0), "This door slams shut and locks itself behind you."; goto L_Close; L_Close: close; } 027-3.gat,128,29,0|script|#CLockDoor3|35,0,0 { if (countitem("CryptKey") < 5) goto L_NoKeys; mes "Open the Locked Door?"; menu "Yes.", L_Open, "No.", L_Close; L_Open: delitem "CryptKey", 5; warp "027-3.gat",128,26; goto L_Close; L_NoKeys: message strcharinfo(0), "This door is locked."; end; L_Close: close; } 027-3.gat,128,27,0|script|#CInsideDoor3|35,0,0 { mes "Open the Door?"; menu "Yes.", L_Open, "No.", L_Close; L_Open: warp "027-3.gat",128,30; message strcharinfo(0), "This door slams shut and locks itself behind you."; goto L_Close; L_Close: close; } 027-3.gat,22,22,0|script|Crypt#1|35,0,0 { // Coords X: 117,104,110,118; // Coords Y: 53, 87, 53,87; end; } 027-3.gat,35,22,0|script|Crypt#2|35,0,0 { // Coords X: 105,118,118,122; // Coords Y: 58, 77, 72, 58 end; }