027-2.gat,25,100,0|script|#DoorIn|45,1,1, { set @Graveyard_Inn_MASK, NIBBLE_0_MASK; set @Graveyard_Inn_SHIFT, NIBBLE_0_SHIFT; set @reid, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); if (@reid >= 6) goto L_Warp; message strcharinfo(0), "The door is locked."; end; L_Warp: warp "027-2.gat", 27, 99; set @reid, 0; end; } // TODO replace this with a plain warp 027-2.gat,26,99,0|script|#DoorOut-gyinn|45,1,1, { warp "027-2.gat", 23, 98; end; }