// This file is generated automatically. All manually changes will be removed when running the Converter. // Deeper Snow Cave mobs 019-4.gat,0,0,0,0|monster|Moggun|1061,12,45000ms,30000ms,Mob019-4::On1061 019-4.gat,47,67,15,9|monster|WhiteSlime|1093,5,45000ms,45000ms,Mob019-4::On1093 019-4.gat,0,0,0,0|monster|Bat|1017,15,45000ms,25000ms,Mob019-4::On1017 019-4.gat,0,0,0,0|monster|BlueSlime|1091,7,45000ms,30000ms,Mob019-4::On1091 019-4.gat,0,0,0|script|Mob019-4|-1 { end; On1017: set @mobID, 1017; callfunc "MobPoints"; end; On1061: set @mobID, 1061; callfunc "MobPoints"; end; On1091: set @mobID, 1091; callfunc "MobPoints"; end; On1093: set @mobID, 1093; callfunc "MobPoints"; end; }