// This file is generated automatically. All manually changes will be removed when running the Converter. // Snow Cave mobs 019-3.gat,0,4,0,0|monster|Moggun|1061,10,100000,30000,Mob019-3::On1061 019-3.gat,0,4,0,0|monster|Bat|1017,50,100000,30000,Mob019-3::On1017 019-3.gat,0,0,0|script|Mob019-3|-1, { end; On1017: set @mobID, 1017; callfunc "MobPoints"; end; On1061: set @mobID, 1061; callfunc "MobPoints"; end; }