// This file is generated automatically. All manually changes will be removed when running the Converter. // Snow field mobs 019-1.gat,0,0,0,0 monster Fluffy 1020,100,100000,30000,Mob019-1::On1020 019-1.gat,0,0,0 script Mob019-1 -1,{ On1020: set @mobID, 1020; callfunc "MobPoints"; break; end; }