// This file is generated automatically. All manually changes will be removed when running the Converter. // Woodland mobs 016-1.gat,0,0,0,0|monster|Clover|1037,2,100000,30000,Mob016-1::On1037 016-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob016-1::On1055 016-1.gat,0,0,0|script|Mob016-1|-1,{ On1037: set @mobID, 1037; callfunc "MobPoints"; end; On1055: set @mobID, 1055; callfunc "MobPoints"; end; end; }