// This file is generated automatically. All manually added changes will be removed when running the Converter. // Woodland Cave mobs 014-3,0,0,0,0|monster|Bat|1017,50,0ms,0ms,Mob014-3::On1017 014-3,0,0,0|script|Mob014-3|32767 { end; On1017: set @mobID, 1017; callfunc "MobPoints"; end; }