//# see detailed description at orum.txt function|script|GetBarrierColor { if (@Barrier < 0 || @Barrier > 2) goto L_Error; if (@BarrierColor <= 0 || @BarrierColor > 12) goto L_Error2; goto L_GetBarrierColor; L_GetBarrierColor: set @Mask, 15; set @shift, 4 * @Barrier; set @BarrierColor, (OrumQuestBarrier >> @shift) & @Mask; return; L_Error: mes "Barrier number is out of range."; close2; return; L_Error2: callfunc "SetUpOrumQuest"; goto L_GetBarrierColor; } function|script|SetBarrierColor { if (@Barrier < 0 || @Barrier > 2) goto L_Error; if (@BarrierColor <= 0 || @BarrierColor > 12) goto L_Error2; set @Mask, (15 << (4 * @Barrier)); set OrumQuestBarrier, (OrumQuestBarrier & (~(@Mask))) | @BarrierColor << (4 * @Barrier); return; L_Error: mes "Barrier number is out of range."; close2; return; L_Error2: mes "Barrier color is out of range."; close2; return; } // Starting Barrier / Quest Entrance 009-4,37,119,0|script|#OrumCaveStartMessage|32767,0,0 { if (OrumQuest >= 3) end; if (OrumQuest == 2) goto L_Started; mes "As you try to pass, two torches begin to flare and push you back. They seem to form some kind of barrier."; close; L_Started: message strcharinfo(0), "The torches dim as you approach, granting you passage."; set OrumQuest, 3; end; } 009-4,37,120,0|script|#OrumCaveStartBarrier|32767,0,0 { if (OrumQuest >= 3) end; warp "009-4", 37, 118; end; } // First Barrier 009-4,57,29,0|script|#OrumCaveFirstBarrier|32767,0,0 { if (OrumQuest >= 5) end; message strcharinfo(0), "Nothing seems to happen as you enter this room. The barrier must need both of its torches to function properly."; set OrumQuest, 5; end; } // Second Barrier 009-4,61,55,0|script|#OrumCaveSecondMessage|32767,0,0 { if (OrumQuest >= 9) end; if (OrumQuest == 3) set OrumQuest, 4; set @Barrier, 0; callfunc("GetBarrierColor"); set @Torch, 0; callfunc("GetTorchColor"); if (OrumQuest > 7 && @TorchColor == @BarrierColor) goto L_Allow_Second_Passage; mes "As you try to pass, the torches begin to flare and push you back. Perhaps there's a way to get past it."; mes ""; setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; mes "Looking closely between the two torches you can see the barrier has a ##B" + @colors$[@BarrierColor] + "##b tint to it."; close; L_Allow_Second_Passage: if (OrumQuest < 9) goto L_Advance_Quest; end; L_Advance_Quest: message strcharinfo(0), "The torches dim as you enter like the first. You must be on the right trail."; set OrumQuest, 9; end; } 009-4,61,54,0|script|#OrumCaveSecondBarrier|32767,0,0 { if (OrumQuest >= 9) end; warp "009-4", 60, 56; end; } // Third Barrier 009-4,24,65,0|script|#OrumCaveThirdMessage|32767,0,0 { if (OrumQuest >= 10) end; if (OrumQuest == 3) set OrumQuest, 4; if (OrumQuest > 8 && @Torch1Color == @firstColor && @Torch2Color == @secondColor) goto L_Allow_Third_Passage; if (OrumQuest > 8 && @Torch2Color == @firstColor && @Torch1Color == @secondColor) goto L_Allow_Third_Passage; set @Barrier, 1; callfunc("GetBarrierColor"); set @Torch, 0; callfunc("GetTorchColor"); set @Torch1Color, @TorchColor; set @Torch, 1; callfunc("GetTorchColor"); set @Torch2Color, @TorchColor; set @firstColor, @BarrierColor - 2; set @secondColor, @BarrierColor + 2; if (@firstColor < 1) set @firstColor, 12; if (@secondColor > 12) set @secondColor, 1; mes "As you try to pass, the torches begin to flare and push you back. Perhaps there is a way to get past it."; mes ""; setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; mes "Looking closely between the two torches you can see the barrier has a ##B" + @colors$[@BarrierColor] + "##b tint to it."; close; L_Allow_Third_Passage: if (OrumQuest < 10) goto L_Advance_Quest; end; L_Advance_Quest: set OrumQuest, 10; end; } 009-4,24,66,0|script|#OrumCaveThirdBarrier|32767,0,0 { if (OrumQuest >= 10) end; warp "009-4", 23, 64; end; } // Ending Barrier 009-4,48,37,0|script|#OrumCaveEndMessage|32767,0,0 { if (OrumQuest >= 11) end; if (OrumQuest == 3) set OrumQuest, 4; set @Barrier, 2; callfunc("GetBarrierColor"); if (OrumQuest < 10) goto L_Deny_Final_Passage; set @Torch, 0; callfunc("GetTorchColor"); set @Torch1Color, @TorchColor; set @Torch, 1; callfunc("GetTorchColor"); set @Torch2Color, @TorchColor; set @Torch, 2; callfunc("GetTorchColor"); set @Torch3Color, @TorchColor; // Extract the secondary color set @secondary, @BarrierColor - 1; if (@secondary != 3 && @secondary != 7 && @secondary != 11) set @secondary, @BarrierColor + 1; // Make sure it's in bounds if (@secondary > 12) set @secondary, @secondary - 12; if (@secondary < 1) set @secondary, @secondary + 12; // Extract first 2 required colors set @firstColor, @secondary - 2; set @secondColor, @secondary + 2; if (@firstColor > 12) set @firstColor, @firstColor - 12; if (@firstColor < 1) set @firstColor, @firstColor + 12; if (@secondColor > 12) set @secondColor, @secondColor - 12; if (@secondColor < 1) set @secondColor, @secondColor + 12; set @thirdColor, 12; set @offsetOne, @BarrierColor + 1; set @offsetTwo, @BarrierColor - 1; // Make sure they in bounds if (@offsetOne > 12) set @offsetOne, @offsetOne - 12; if (@offsetOne < 1) set @offsetOne, @offsetOne + 12; if (@offsetTwo > 12) set @offsetTwo, @offsetTwo - 12; if (@offsetTwo < 1) set @offsetTwo, @offsetTwo + 12; // Extract third needed color if (@secondary == @offsetOne) set @thirdColor, @firstColor; if (@secondary == @offsetTwo) set @thirdColor, @secondColor; set @firstDone, 0; set @secondDone, 0; set @thirdDone, 0; if (@firstDone == 0 && @secondDone != 1 && @thirdDone != 1 && @Torch1Color == @firstColor) set @firstDone, 1; if (@firstDone != 1 && @secondDone == 0 && @thirdDone != 1 && @Torch1Color == @secondColor) set @secondDone, 1; if (@firstDone != 1 && @secondDone != 1 && @thirdDone == 0 && @Torch1Color == @thirdColor) set @thirdDone, 1; if (@firstDone == 0 && @secondDone != 2 && @thirdDone != 2 && @Torch2Color == @firstColor) set @firstDone, 2; if (@firstDone != 2 && @secondDone == 0 && @thirdDone != 2 && @Torch2Color == @secondColor) set @secondDone, 2; if (@firstDone != 2 && @secondDone != 2 && @thirdDone == 0 && @Torch2Color == @thirdColor) set @thirdDone, 2; if (@firstDone == 0 && @secondDone != 3 && @thirdDone != 3 && @Torch3Color == @firstColor) set @firstDone, 3; if (@firstDone != 3 && @secondDone == 0 && @thirdDone != 3 && @Torch3Color == @secondColor) set @secondDone, 3; if (@firstDone != 3 && @secondDone != 3 && @thirdDone == 0 && @Torch3Color == @thirdColor) set @thirdDone, 3; if (@firstDone != 0 && @secondDone != 0 && @thirdDone != 0) goto L_Allow_Final_Passage; goto L_Deny_Final_Passage; L_Deny_Final_Passage: mes "As you try to pass, the torches begin to flare and push you back. Perhaps there is a way to get past it."; mes ""; setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; mes "Looking closely between the two torches you can see the barrier has a ##B" + @colors$[@BarrierColor] + "##b tint to it."; close; L_Allow_Final_Passage: if (OrumQuest < 11) goto L_Advance_Quest; end; L_Advance_Quest: message strcharinfo(0), "The torches dim as you enter. At last you finally have access!"; set OrumQuest, 11; end; } 009-4,48,38,0|script|#OrumCaveEndBarrier|32767,0,0 { if (OrumQuest >= 11) end; warp "009-4", 47, 36; end; }