// Old man 009-1,85,51,0|script|Old Man|159 { set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); mes "[Old Man]"; mes "\"Don't let those monsters get to you.\""; next; if (@inspector == 1) goto L_Ask; if (@inspector == 6) goto L_Accuse; goto L_Close; L_Ask: menu "Have you seen anything strange lately?", L_Ask_Nothing, "Do you know anything about the recent robberies?", L_Ask_Nothing, "I won't, thank you.", L_Close; L_Ask_Nothing: mes "[Old Man]"; mes "\"I'm sorry, but I didn't see anything. You should ask my old woman.\""; goto L_Close; L_Accuse: menu "The leader of the troupe said you hung around them a lot while they were in town.", L_Accuse_Respond, "I won't, thank you.", L_Close; L_Accuse_Respond: mes "[Old Man]"; mes "\"Yes, I hung around the theater a lot. I was an actor when I was younger. But I wasn't there that night. Me and the wife were at home all night.\""; set @inspector, 7; set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (@inspector << NIBBLE_3_SHIFT); goto L_Close; L_Close: set @inspector, 0; close; }