002-4,30,47,0|script|Button#mine-1|400,0,0 { if (QL_MINEALL == 24) goto L_Trigger_Wrong_1; if (QL_MINEALL == 23) goto L_Trigger_Wrong_1; if (QL_MINEALL == 22) goto L_Trigger_1; mes "There is a large button on the ground. A key hole appears on the button."; goto L_Close; L_Trigger_Wrong_1: mes "There is a large button on the ground. A key hole appears on the button."; menu "Put the key in, turn right.", L_Right_Wrong_1, "Put the key in, turn left.", L_Left_Wrong_1, "Do nothing.", L_Nothing_1; L_Right_Wrong_1: set QL_MINEALL, 22; mes "You turn the key right."; goto L_Close; L_Left_Wrong_1: set QL_MINEALL, 22; mes "You turn the key left."; goto L_Close; L_Trigger_1: mes "There is a large button on the ground. A key hole appears on the button."; menu "Put the key in, turn right.", L_Right_1, "Put the key in, turn left.", L_Left_1, "Do nothing.", L_Nothing_1; L_Right_1: set QL_MINEALL, 23; mes "You turn the key right. A clicking sound echoes throughout the mine."; goto L_Close; L_Left_1: set QL_MINEALL, 22; mes "You turn the key left."; goto L_Close; L_Nothing_1: mes "You leave the button alone."; goto L_Close; L_Close: close; }