// Map: new_30-1 // This is the caves beneath West Woodland. // new_30-1.gat,0,0,0,0 monster Bat 1017,50,0,0,Mob30::OnBat new_30-1.gat,0,0,0 script Mob30 -1,{ OnBat: set @mobID, 1017; callfunc "MobPoints"; break; end; }