// 011-6 mobs 011-6.gat,0,0,0,0 monster Spiky Mushroom 1019,30,30000,100000,Mob011-6::On1019 011-6.gat,0,0,0,0 monster Evil Mushroom 1013,15,30000,100000,Mob011-6::On1013 011-6.gat,115,79,191,110 monster Bandit 1063,8,30000,100000,Mob011-6::On1063 011-6.gat,0,0,0,0 monster Bat 1017,30,30000,100000,Mob011-6::On1017 011-6.gat,0,0,0 script Mob011-6 -1,{ On1013: set @mobID, 1013; callfunc "MobPoints"; break; On1017: set @mobID, 1017; callfunc "MobPoints"; break; On1019: set @mobID, 1019; callfunc "MobPoints"; break; On1063: set @mobID, 1063; callfunc "MobPoints"; break; end; }