// 007-1 Woodland mobs 007-1.gat,0,0,0,0 monster Flower 1014,17,100000,30000,Mob007-1::On1014 007-1.gat,0,0,0,0 monster Spiky Mushroom 1019,15,100000,30000,Mob007-1::On1019 007-1.gat,0,0,0,0 monster Fluffy 1020,25,100000,30000,Mob007-1::On1020 007-1.gat,0,0,0,0 monster Mauve 1029,3,270000,180000,Mob007-1::On1029 007-1.gat,0,0,0,0 monster Gamboge 1031,1,2700000,1800000,Mob007-1::On1031 007-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob007-1::On1035 007-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob007-1::On1037 007-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob007-1::On1038 007-1.gat,0,0,0 script Mob007-1 -1,{ On1014: set @mobID, 1014; callfunc "MobPoints"; break; On1019: set @mobID, 1019; callfunc "MobPoints"; break; On1020: set @mobID, 1020; callfunc "MobPoints"; break; On1029: set @mobID, 1029; callfunc "MobPoints"; break; On1031: set @mobID, 1031; callfunc "MobPoints"; break; On1035: set @mobID, 1035; callfunc "MobPoints"; break; On1037: set @mobID, 1037; callfunc "MobPoints"; break; On1038: set @mobID, 1038; callfunc "MobPoints"; break; end; }