// 001-1.gat,27,53,0 script Candide 156,{ mes "[Candide]"; mes "\"I've figured out how that volcanic ash bleaches cloth."; mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; next; if (countitem(701) < 3) goto L_no_ash; if (zeny < 5000) goto L_no_money; menu "I'd like to bleach something", -, "No thanks", L_close; L_bleach_menu: mes "[Candide]"; mes "\"What would you like to bleach?\""; next; menu "Cotton shirt", L_cottonshirt, "V-Neck sweater", L_vneck, "Turtleneck sweater", L_tneck, "Cotton shorts", L_shorts, "Cotton skirt", L_skirt, "Miniskirt", L_miniskirt, "Tank top ", L_tanktop, "Short tank top", L_tanktop_short, "Silk robe", L_robe, "Cotton headband", L_cotton_headband, "Desert hat", L_desert_hat, "Cotton boots", L_cotton_boots, "Cotton gloves", L_cotton_gloves, "Nevermind", -; goto L_close; L_cottonshirt: set @normal, 1202; set @dyeBase, 2050; goto L_choose_color; L_vneck: set @normal, 624; set @dyeBase, 2060; goto L_choose_color; L_tneck: set @normal, 564; set @dyeBase, 2070; goto L_choose_color; L_shorts: set @normal, 586; set @dyeBase, 2110; goto L_choose_color; L_skirt: set @normal, 632; set @dyeBase, 2100; goto L_choose_color; L_miniskirt: set @normal, 771; set @dyeBase, 2170; goto L_choose_color; L_tanktop: set @normal, 688; set @dyeBase, 2090; goto L_choose_color; L_tanktop_short: set @normal, 689; set @dyeBase, 2120; goto L_choose_color; L_robe: set @normal, 720; set @dyeBase, 2080; goto L_choose_color; L_cotton_headband: set @normal, 724; set @dyeBase, 2140; goto L_choose_color; L_desert_hat: set @normal, 723; set @dyeBase, 2130; goto L_choose_color; L_cotton_boots: set @normal, 735; set @dyeBase, 2150; goto L_choose_color; L_cotton_gloves: set @normal, 741; set @dyeBase, 2160; goto L_choose_color; L_choose_color: mes "[Candide]"; mes "\"And the color?\""; next; menu "Red", -, "Green", -, "Dark Blue", -, "Yellow", -, "Light Blue", -, "Pink", -, "Black", -, "Orange", -, "Purple", -, "Dark Green", -; set @del, @dyeBase + @menu - 1; if (countitem(@del) == 0) goto L_no_item; if (countitem(701) < 3) goto L_no_ash; if (zeny < 5000) goto L_no_money; delitem @del, 1; getitem @normal, 1; delitem 701, 3; set zeny, zeny - 5000; L_again: mes "[Candide]"; mes "\"Would you like to bleach something else?\""; next; menu "Yes", L_bleach_menu, "No", L_close; L_no_item: mes "[Candide]"; mes "\"You don't have one of those.\""; next; goto L_again; L_no_ash: mes "[Candide]"; mes "\"You don't have enough ash for me to bleach anything."; mes "I need three piles.\""; next; goto L_close; L_no_money: mes "[Candide]"; mes "\"You don't have enough gold for me to bleach anything."; mes "I need 5,000 GP for supplies.\""; next; L_close: mes "[Candide]"; mes "\"Come again.\""; close; }