From bae4b92e560c2694eaaf0e8b4d9e95e56204471b Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Sat, 18 Jun 2011 21:58:47 -0700 Subject: Move to a subdirectory --- world/map/npc/functions/mob_points.txt | 126 +++++++++++++++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 world/map/npc/functions/mob_points.txt (limited to 'world/map/npc/functions/mob_points.txt') diff --git a/world/map/npc/functions/mob_points.txt b/world/map/npc/functions/mob_points.txt new file mode 100644 index 00000000..a84e24a5 --- /dev/null +++ b/world/map/npc/functions/mob_points.txt @@ -0,0 +1,126 @@ +// Mob points + +function script MobPoints { + if (@mobID < 1002) return; + + setarray @points, + 1, // Maggot + 2, // Scorpion + 20, // Red Scorpion + 40, // Green Slime + 30, // Giant Maggot + 15, // Yellow Slime + 25, // Red Slime + 45, // Black Scorpion + 50, // Snake + 6, // Fire Goblin + 55, // Spider + 35, // Evil Mushroom + 35, // Pink Flower + 40, // Santa Slime + 15, // Rudolph Slime + 2, // Bat + 16, // Pinkie + 10, // Spiky Mushroom + 14, // Fluffy + 25, // Cave Snake + 200, // Jack O + 85, // Fire Skull + 85, // Poison Skull + 20, // Log Head + 70, // Mountain Snake + 15, // Easter Fluffy + 40, // Mouboo + 0, // Mauve Plant + 0, // Cobalt Plant + 0, // Gamboge Plant + 0, // Alizarin Plant + 20, // Sea Slime + 75, // Grass Snake + 0, // Silk Worm + 125, // Zombie + 0, // Clover Patch + 5, // Squirrel + 0, // Fire Lizard + 80, // Wisp + 15, // Snail + 80, // Spectre + 100, // Skeleton + 100, // Lady Skeleton + 150, // Fallen + 0, // Snake Lord + 80, // Poltergeist + 0, // Duck + 15, // Bee + 0, // Larvespa + 0, // Vespa + 0, // Hivespa + 0, // Froad + 0, // Troll + 15, // Butterfly + 2, // Cave Maggot + 10, // Angry Scorpion + 6, // Ice Goblin + 20, // Archant + 40, // Giant Cave Maggot + 35, // Moggun + 100, // Terranite + 10, // Pumpkin + 10, // Bandit + 20, // Bandit Lord + 30, // Vampire Bat + 20, // Reaper + 100, // Reaper 2 + 100, // Scythe + 20, // Ball Lightning + 60, // Ice Element + 80, // Yeti + 100, // The Lost + 0, // Red Bone + 0, // Stalker + 0, // Dreadwing + 100, // Drunken Skeleton + 100, // Tipsy Skeleton + 100, // Drunken Lady Skeleton + 60, // BlueSpark + 60, // RedSpark + 0, // Serqet + // Add more here + 0; // END + + + if (MPQUEST == 1) set Mobpt, Mobpt + @points[@mobID - 1002]; + +// Scorpion, Red Scorpion, Black Scorpion, Angry Scorpion + if ((@mobID == 1003) || (@mobID == 1004) || (@mobID == 1008) || (@mobID == 1057)) + goto L_good; + + + // Attitude adjustment for the witch (can we refactor this to another function? Not sure about max. recursion depth) + + set @value, 0; +// Fluffy + if (@mobID == 1020) + set @value, 3; +// Easter Fluffy + if (@mobID == 1027) + set @value, 3; +// Mouboo + if (@mobID == 1028) + set @value, 4; +// Squirrel + if (@mobID == 1038) + set @value, 2; + + if (@value == 0) + goto L_end; + + callfunc "QuestSagathaAnnoy"; + goto L_end; + +L_good: + set @value, 1; + callfunc "QuestSagathaHappy"; +L_end: + set @value, 0; +} -- cgit v1.2.3-60-g2f50