From 67bebdddefd6b439b1531b99956c9bd9465baf10 Mon Sep 17 00:00:00 2001 From: Cassy1 Date: Sun, 15 Feb 2015 18:46:10 +0100 Subject: Add bank to Candor --- world/map/npc/029-2/_import.txt | 3 +++ world/map/npc/029-2/_warps.txt | 1 + world/map/npc/029-2/bankroom.txt | 9 +++++++ world/map/npc/029-2/cynric.txt | 9 +++++++ world/map/npc/029-2/nyle.txt | 51 ++++++++++++++++++++++++++++++++++++++++ 5 files changed, 73 insertions(+) create mode 100644 world/map/npc/029-2/bankroom.txt create mode 100644 world/map/npc/029-2/cynric.txt create mode 100644 world/map/npc/029-2/nyle.txt (limited to 'world/map/npc/029-2') diff --git a/world/map/npc/029-2/_import.txt b/world/map/npc/029-2/_import.txt index 086ac850..29e2607a 100644 --- a/world/map/npc/029-2/_import.txt +++ b/world/map/npc/029-2/_import.txt @@ -3,10 +3,13 @@ map: 029-2 npc: npc/029-2/_mobs.txt npc: npc/029-2/_warps.txt +npc: npc/029-2/bankroom.txt npc: npc/029-2/barrels.txt npc: npc/029-2/barrels_config.txt +npc: npc/029-2/cynric.txt npc: npc/029-2/mapflags.txt npc: npc/029-2/morgan.txt +npc: npc/029-2/nyle.txt npc: npc/029-2/sorfina.txt npc: npc/029-2/stat_reset.txt npc: npc/029-2/tanisha.txt diff --git a/world/map/npc/029-2/_warps.txt b/world/map/npc/029-2/_warps.txt index 061424d1..9b3d0e52 100644 --- a/world/map/npc/029-2/_warps.txt +++ b/world/map/npc/029-2/_warps.txt @@ -6,3 +6,4 @@ 029-2,112,84|warp|To Bedroom#029-22|-1,-1,029-2,44,30 029-2,103,62|warp|To Outside#029-23|-1,-1,029-1,52,85 029-2,94,31|warp|To Outside#029-24|-1,-1,029-1,58,80 +029-2,24,124|warp|To Outside#029-25|-1,-1,029-1,49,78 diff --git a/world/map/npc/029-2/bankroom.txt b/world/map/npc/029-2/bankroom.txt new file mode 100644 index 00000000..dea5a428 --- /dev/null +++ b/world/map/npc/029-2/bankroom.txt @@ -0,0 +1,9 @@ +// Nyle is part of the Tutorial. +// He explains how to use the bank. +// Author: Cassy + +029-2,36,122,0|script|#BankRoom|45,1,0 +{ + message strcharinfo(0), "The door is locked. This must be where Cynric saves the people's money and items."; + end; +} diff --git a/world/map/npc/029-2/cynric.txt b/world/map/npc/029-2/cynric.txt new file mode 100644 index 00000000..d9f46d85 --- /dev/null +++ b/world/map/npc/029-2/cynric.txt @@ -0,0 +1,9 @@ +// + +029-2,30,118,0|script|Cynric|161 +{ + callfunc "ClearVariables"; + set @npcname$, "Cynric"; + callfunc "Banker"; + close; +} diff --git a/world/map/npc/029-2/nyle.txt b/world/map/npc/029-2/nyle.txt new file mode 100644 index 00000000..7732b9aa --- /dev/null +++ b/world/map/npc/029-2/nyle.txt @@ -0,0 +1,51 @@ +// Nyle is part of the Tutorial. +// He explains how to use the bank. +// Author: Cassy + +029-2,26,120,6|script|Nyle|101 +{ + mes "[Nyle]"; + mes "\"Visiting the bank too right? We're only a small village but Cynric is the best bank guy I know.\""; + menu + "Yeah, your right.", L_Close, + "What is banking?", L_Explain; + +L_Explain: + mes "[Nyle]"; + mes "\"There are banks all over the world. Usually every important village or city has one."; + mes "You can save both items and money at a bank.\""; + menu + "How do I save items?", L_Items, + "How do I save money?", L_Money, + "Thanks!", L_Thanks; + +L_Items: + mes "[Nyle]"; + mes "\"Let Cynric open your storage. You might also want to open your inventory."; + mes "Pick an item from either storage or inventory and choose what you want to do with it by clicking the right button."; + mes "You can also pick and drag items from one window into the other but this will move all items of this kind."; + next; + mes "Items in your storage are totally save. Banking itself is totally save.\""; + menu + "And how do I save money?", L_Money, + "Thanks!", L_Thanks; + +L_Money: + mes "[Nyle]"; + mes "\"That's easy. Cynric will save your money when you ask him to deposit. Or you pick up your money by asking to withdraw."; + mes "You only have to tell him how much you want to deposit or withdraw."; + mes "Also you can ask how much he already save for you by checking your balance."; + next; + mes "Money in your storage is totally save. Banking itself is totally save.\""; + menu + "And how do I save items?", L_Items, + "Thanks!", L_Thanks; + +L_Thanks: + mes "[Nyle]"; + mes "\"You are very welcome.\""; + goto L_Close; + +L_Close: + close; +} -- cgit v1.2.3-60-g2f50