From 634e31bc0f4d1efac4936619205e454dd39f2514 Mon Sep 17 00:00:00 2001 From: The Kandiman Date: Sat, 10 Sep 2011 14:10:36 -0400 Subject: Tab replacement and formatting project: Maps 014-1 to 021-2 complete. --- world/map/npc/021-2/bakery.txt | 383 +++++++++++++++++++++-------------------- 1 file changed, 192 insertions(+), 191 deletions(-) (limited to 'world/map/npc/021-2/bakery.txt') diff --git a/world/map/npc/021-2/bakery.txt b/world/map/npc/021-2/bakery.txt index 1fa60134..76253c0f 100644 --- a/world/map/npc/021-2/bakery.txt +++ b/world/map/npc/021-2/bakery.txt @@ -1,234 +1,235 @@ // The bakery // The chef -021-2.gat,95,21,0 script Riskim 148,{ +021-2.gat,95,21,0|script|Riskim|148,{ // lines belong to easter 2011: -// set @month, 4; -// set @start_day, 15; -// set @end_day, 30; +// set @month, 4; +// set @start_day, 15; +// set @end_day, 30; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 10) goto L_ChocMouboo; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 11) goto L_MakeChocMouboo; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 12) goto L_SeeBunny; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 10) goto L_ChocMouboo; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 11) goto L_MakeChocMouboo; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 12) goto L_SeeBunny; L_Begin: - mes "[Riskim]"; - mes ""; - mes "\"Welcome to our bakery!\""; - - callfunc "KadiyaSubquestConsts"; - if ((@Q_kadiya_status == @Q_STATUS_WANTS_CHOCOCAKE) && (countitem ("MopoxCurePotion") > 0)) - goto L_lace_chococake; - - if ((@Q_kadiya_status == @Q_STATUS_WANTS_ORANGECUPCAKE) && (countitem ("MopoxCurePotion") > 0)) - goto L_lace_cupcake; - - mes "\"Would you mind bringing me 6 acorns please? I need them to make flour for the chocolate cakes. I will be so delicious!\""; - next; - mes "\"Um, I mean, the cakes will be delicious...\""; - emotion EMOTE_BLUSH; - next; - - set @dq_level, 15; - set @dq_cost, 3; - set @dq_count, 6; - set @dq_name$, "Acorn"; - set @dq_friendly_name$, "acorns"; - set @dq_money, 250; - set @dq_exp, 50; - - callfunc "DailyQuest"; - - next; - - mes "\"And don't forget, our bakery is the best!\""; - - close; + mes "[Riskim]"; + mes ""; + mes "\"Welcome to our bakery!\""; + + callfunc "KadiyaSubquestConsts"; + if ((@Q_kadiya_status == @Q_STATUS_WANTS_CHOCOCAKE) + && (countitem ("MopoxCurePotion") > 0)) + goto L_lace_chococake; + + if ((@Q_kadiya_status == @Q_STATUS_WANTS_ORANGECUPCAKE) + && (countitem ("MopoxCurePotion") > 0)) + goto L_lace_cupcake; + + mes "\"Would you mind bringing me 6 acorns please? I need them to make flour for the chocolate cakes. I will be so delicious!\""; + next; + mes "\"Um, I mean, the cakes will be delicious...\""; + emotion EMOTE_BLUSH; + next; + + set @dq_level, 15; + set @dq_cost, 3; + set @dq_count, 6; + set @dq_name$, "Acorn"; + set @dq_friendly_name$, "acorns"; + set @dq_money, 250; + set @dq_exp, 50; + + callfunc "DailyQuest"; + + next; + mes "\"And don't forget, our bakery is the best!\""; + close; L_lace_chococake: - next; - - menu - "Thanks! Let me have a look around...", L_end, - "Can you put this potion into a Chocolate Cake?", -, - "Goodbye!", L_end; - - mes "[Riskim]"; - mes ""; - mes "As you show Riskim the potion, he leans back, away from it."; - mes "\"Ooooh, I remember that smell...\""; - mes "\"Elanore's Mopox potion, right? She made me drink that, too...\""; - mes "He chuckles."; - mes "\"Yes, well, you do want to hide that somehow.\""; - next; - - mes "[Riskim]"; - mes ""; - mes "\"We'll need extra chocolate for that one. If you can give me ten pieces of chocolate and that potion, plus 400 GP, I will bake you a special Chocolate Cake that hides the taste.\""; - next; - - menu - "I will get them for you.", L_end, - "Here you are!", -, - "Maybe later.", L_end; - - if (countitem("ChocolateBar") < 10) - goto L_lacking_ingredients; - if (countitem("MopoxCurePotion") < 1) - goto L_lacking_ingredients; - if (zeny < 400) - goto L_lacking_zeny; - delitem "MopoxCurePotion", 1; - delitem "ChocolateBar", 10; - getitem "LacedChocolateCake", 1; - set zeny, zeny - 400; - - mes "[Riskim]"; - mes ""; - mes "\"Please have a seat!\""; - mes "You watch as Riskim melts the chocolate and stirs in the potion, then glazes a cake with the mixture."; - mes "\"It's a bit more chocolatey than your average chocolate cake, of course...\""; - next; - - mes "[Riskim]"; - mes ""; - mes "Riskim hands you the cake."; - mes "\"Here you are. I hope that this works.\""; - close; + next; + menu + "Thanks! Let me have a look around...", L_end, + "Can you put this potion into a Chocolate Cake?", -, + "Goodbye!", L_end; + mes "[Riskim]"; + mes ""; + mes "As you show Riskim the potion, he leans back, away from it."; + mes "\"Ooooh, I remember that smell...\""; + mes "\"Elanore's Mopox potion, right? She made me drink that, too...\""; + mes "He chuckles."; + mes "\"Yes, well, you do want to hide that somehow.\""; + next; + mes "[Riskim]"; + mes ""; + mes "\"We'll need extra chocolate for that one. If you can give me ten pieces of chocolate and that potion, plus 400 GP, I will bake you a special Chocolate Cake that hides the taste.\""; + next; + menu + "I will get them for you.", L_end, + "Here you are!", -, + "Maybe later.", L_end; + if (countitem("ChocolateBar") < 10) + goto L_lacking_ingredients; + if (countitem("MopoxCurePotion") < 1) + goto L_lacking_ingredients; + if (zeny < 400) + goto L_lacking_zeny; + delitem "MopoxCurePotion", 1; + delitem "ChocolateBar", 10; + getitem "LacedChocolateCake", 1; + set zeny, zeny - 400; + + mes "[Riskim]"; + mes ""; + mes "\"Please have a seat!\""; + mes "You watch as Riskim melts the chocolate and stirs in the potion, then glazes a cake with the mixture."; + mes "\"It's a bit more chocolatey than your average chocolate cake, of course...\""; + next; + mes "[Riskim]"; + mes ""; + mes "Riskim hands you the cake."; + mes "\"Here you are. I hope that this works.\""; + close; L_lacking_zeny: - mes "[Riskim]"; - mes ""; - mes "\"I'm sorry, but I have to charge 400 GP.\""; - close; + mes "[Riskim]"; + mes ""; + mes "\"I'm sorry, but I have to charge 400 GP.\""; + close; L_lacking_ingredients: - mes "[Riskim]"; - mes ""; - mes "\"Sorry, but I need ten Chocolate Bars AND your cure potion for this. Please come back later when you have everything.\""; - close; + mes "[Riskim]"; + mes ""; + mes "\"Sorry, but I need ten Chocolate Bars AND your cure potion for this. Please come back later when you have everything.\""; + close; L_lace_cupcake: - next; - - menu - "Thanks! Let me have a look around...", L_end, - "Can you put this potion into an Orange Cupcake?", -, - "Goodbye!", L_end; - - mes "[Riskim]"; - mes ""; - mes "\"Orange Cupcakes? Oh dear... I'm sorry, but I have a very bad orange allergy.\""; - next; - mes "[Riskim]"; - mes ""; - mes "\"Perhaps the Chef at Dimond's Cove can help you? We get all our cupcakes from him.\""; - next; + next; + menu + "Thanks! Let me have a look around...", L_end, + "Can you put this potion into an Orange Cupcake?", -, + "Goodbye!", L_end; + mes "[Riskim]"; + mes ""; + mes "\"Orange Cupcakes? Oh dear... I'm sorry, but I have a very bad orange allergy.\""; + next; + mes "[Riskim]"; + mes ""; + mes "\"Perhaps the Chef at Dimond's Cove can help you? We get all our cupcakes from him.\""; + next; L_End: - close; + close; L_ChocMouboo: - mes "[Riskim]"; - mes ""; - mes "\"Welcome to our bakery! Here you will find the best cakes in Tulimshar. And don't leave before you try one of our delicious Chocolate Pinkies!\""; - next; - menu - "Excuse me, sir? Did you say Chocolate Pinkies?", -; - mes "\"Yes! But there is no need to be alarmed, it is just plain chocolate molded in the shape of a small pinkie...\""; - next; - menu - "Do you have one in the shape of a mouboo? The Easter Bunny needs one.", -; - mes "\"The Easter Bunny? Interesting... I think I can help you make a Chocolate Mouboo.\""; - menu - "Nah, I decided not to do that stupid quest.", L_End, - "I would really appreciate that!", -; - set QUEST_Easter11, 11; + mes "[Riskim]"; + mes ""; + mes "\"Welcome to our bakery! Here you will find the best cakes in Tulimshar. And don't leave before you try one of our delicious Chocolate Pinkies!\""; + next; + menu + "Excuse me, sir? Did you say Chocolate Pinkies?", -; + mes "\"Yes! But there is no need to be alarmed, it is just plain chocolate molded in the shape of a small pinkie...\""; + next; + menu + "Do you have one in the shape of a mouboo? The Easter Bunny needs one.", -; + mes "\"The Easter Bunny? Interesting... I think I can help you make a Chocolate Mouboo.\""; + menu + "Nah, I decided not to do that stupid quest.", L_End, + "I would really appreciate that!", -; + set QUEST_Easter11, 11; L_MakeChocMouboo: - mes "[Riskim]"; - mes ""; - mes "\"I will need you to bring me some Chocolate Bars.\""; - mes "\"I think 5 bars should be enough.\""; - mes "\"Red slimes seem to have those, so try there.\""; - mes "\"I will also need a Mouboo Figurine to hollow out and use as a mold.\""; - mes "\"Any mage should be able to make you one out of a log, if you ask.\""; - menu - "I have everything you need.", -, - "Ok, I will be back soon.", L_End, - "I changed my mind, forget about it.", L_End; - - if(countitem("ChocolateBar") < 5 || countitem("MoubooFigurine") < 1) goto L_EasterNotEnough; + mes "[Riskim]"; + mes ""; + mes "\"I will need you to bring me some Chocolate Bars.\""; + mes "\"I think 5 bars should be enough.\""; + mes "\"Red slimes seem to have those, so try there.\""; + mes "\"I will also need a Mouboo Figurine to hollow out and use as a mold.\""; + mes "\"Any mage should be able to make you one out of a log, if you ask.\""; + menu + "I have everything you need.", -, + "Ok, I will be back soon.", L_End, + "I changed my mind, forget about it.", L_End; + + if(countitem("ChocolateBar") < 5 + || countitem("MoubooFigurine") < 1) + goto L_EasterNotEnough; L_EasterEnough: - getinventorylist; - if (@inventorylist_count == 100 && countitem("ChocolateBar") > 5 && countitem("MoubooFigurine") > 1) goto L_EasterTooMany; - if(countitem("ChocolateBar") < 5 || countitem("MoubooFigurine") < 1) goto L_EasterNotEnough; - delitem "ChocolateBar", 5; - delitem "MoubooFigurine", 1; - getitem "ChocolateMouboo", 1; - set QUEST_Easter11, 12; - mes "[Riskim]"; - mes ""; - mes "\"Excellent. You have brought me the chocolate and the mold.\""; - mes "He places the chocolate in a pan to melt."; - mes "Next, he pours the melted chocolate into the mold."; - mes "Finally, he dips the mold in cold water for a moment to solidify the chocolate before skillfully cracking it open and handing you the finished product."; - mes "\"Here is your Chocolate Mouboo.\""; - close; + getinventorylist; + if (@inventorylist_count == 100 + && countitem("ChocolateBar") > 5 + && countitem("MoubooFigurine") > 1) + goto L_EasterTooMany; + if (countitem("ChocolateBar") < 5 + || countitem("MoubooFigurine") < 1) + goto L_EasterNotEnough; + delitem "ChocolateBar", 5; + delitem "MoubooFigurine", 1; + getitem "ChocolateMouboo", 1; + set QUEST_Easter11, 12; + mes "[Riskim]"; + mes ""; + mes "\"Excellent. You have brought me the chocolate and the mold.\""; + mes "He places the chocolate in a pan to melt."; + mes "Next, he pours the melted chocolate into the mold."; + mes "Finally, he dips the mold in cold water for a moment to solidify the chocolate before skillfully cracking it open and handing you the finished product."; + mes "\"Here is your Chocolate Mouboo.\""; + close; L_EasterNotEnough: - mes "[Riskim]"; - mes ""; - if(countitem("ChocolateBar") < 5) mes "\"You do not have enough Chocolate Bars for me to work with yet.\""; - if(countitem("MoubooFigurine") < 1) mes "\"You do not have the Mouboo Figurine to use as a mold.\""; - mes "\"Please go get what I asked.\""; - close; + mes "[Riskim]"; + mes ""; + if(countitem("ChocolateBar") < 5) + mes "\"You do not have enough Chocolate Bars for me to work with yet.\""; + if(countitem("MoubooFigurine") < 1) + mes "\"You do not have the Mouboo Figurine to use as a mold.\""; + mes "\"Please go get what I asked.\""; + close; L_EasterTooMany: - mes "[Riskim]"; - mes ""; - mes "\"You don't have enough room for the Chocolate Mouboo. Come back later.\""; - close; + mes "[Riskim]"; + mes ""; + mes "\"You don't have enough room for the Chocolate Mouboo. Come back later.\""; + close; L_SeeBunny: - mes "[Riskim]"; - mes ""; - mes "\"You need to return to the Easter Bunny now.\""; - close; + mes "[Riskim]"; + mes ""; + mes "\"You need to return to the Easter Bunny now.\""; + close; } // Server? -021-2.gat,82,23,0 script Sara 108,{ - mes "[Sara]"; - mes ""; - mes "\"Hello!\""; - close; +021-2.gat,82,23,0|script|Sara|108,{ + mes "[Sara]"; + mes ""; + mes "\"Hello!\""; + close; } // The cashier -021-2.gat,89,21,0 shop Drabur 112,WhiteCake :-1,ChocolateCake :-1,OrangeCake :-1,AppleCake :-1,Cake :-1,CherryCake :-1,OrangeCupcake :-3,Milk :-5,XmasCake :-1 +021-2.gat,89,21,0|shop|Drabur|112,WhiteCake :-1,ChocolateCake :-1,OrangeCake :-1,AppleCake :-1,Cake :-1,CherryCake :-1,OrangeCupcake :-3,Milk :-5,XmasCake :-1 // Stockroom boy -021-2.gat,133,21,0 script Iormo 160,{ - mes "[Iormo]"; - mes ""; - mes "\"This stock room can get messy.\""; - close; +021-2.gat,133,21,0|script|Iormo|160,{ + mes "[Iormo]"; + mes ""; + mes "\"This stock room can get messy.\""; + close; } // An old couple eating at the bakery -021-2.gat,71,22,0 script Rynoh 159,{ - mes "[Rynoh]"; - mes ""; - mes "\"The cakes may be expensive, but they sure are delicious!\""; - close; +021-2.gat,71,22,0|script|Rynoh|159,{ + mes "[Rynoh]"; + mes ""; + mes "\"The cakes may be expensive, but they sure are delicious!\""; + close; } -021-2.gat,73,22,0 script Ontas 154,{ - mes "[Ontas]"; - mes ""; - mes "\"We come here every week. This place has some of the best bread I've ever eaten!\""; - close; -} +021-2.gat,73,22,0|script|Ontas|154,{ + mes "[Ontas]"; + mes ""; + mes "\"We come here every week. This place has some of the best bread I've ever eaten!\""; + close; +} \ No newline at end of file -- cgit v1.2.3-70-g09d2