From e80a9f91f84bc27df05e6a2466732d765aa075ac Mon Sep 17 00:00:00 2001 From: wushin Date: Sat, 14 Feb 2015 11:26:25 -0600 Subject: Shorten Labels --- world/map/npc/009-2/kfahr.txt | 94 +++++++++++++++++++++---------------------- 1 file changed, 47 insertions(+), 47 deletions(-) (limited to 'world/map/npc/009-2/kfahr.txt') diff --git a/world/map/npc/009-2/kfahr.txt b/world/map/npc/009-2/kfahr.txt index 49e0c449..5e74a481 100644 --- a/world/map/npc/009-2/kfahr.txt +++ b/world/map/npc/009-2/kfahr.txt @@ -41,9 +41,9 @@ set @Q_needs_stinger, ((QUEST_Forestbow_state & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT) > 1; - if (@Q_status == @QS_KNIFE_QUEST) goto L_knife_quest_check; + if (@Q_status == @QS_KNIFE_QUEST) goto L_check; - if (@Q_status == @QS_STINGER_QUEST) goto L_stinger_quest_check; + if (@Q_status == @QS_STINGER_QUEST) goto L_stinger_check; if (@Q_status > @QS_NEWBIE) goto L_meet_again; @@ -281,11 +281,11 @@ L_worm_bones: L_worm_see_bones: if (@Q_status == @QS_KNIFE_QUEST) - goto L_boneknife_quest_ip; + goto L_bone_ip; if (@Q_status > @QS_KNIFE_QUEST) goto L_worm_continue2; if (BaseLevel >= 40) - goto L_boneknife_quest; + goto L_bone_quest; mes "[Kfahr the Warrior]"; mes "\"Of course!\""; @@ -580,9 +580,9 @@ L_tale_desert: L_gain_power: if ((@beer_count - @has_beer) < 1) - goto L_listen_to_a_story_first; + goto L_story_first; if (@Q_status < @QS_KNIFE_QUEST) - goto L_boneknife_quest; + goto L_bone_quest; mes "[Kfahr the Warrior]"; mes "\"Yeees, yes... doesn't everyone?\""; @@ -591,19 +591,19 @@ L_gain_power: next; goto L_main_menu; -L_listen_to_a_story_first: +L_story_first: mes "[Kfahr the Warrior]"; mes "\"That's the spirit! Perhaps you better listen to one of my tales, then!\""; next; goto L_main_menu; -L_boneknife_quest: +L_bone_quest: if (@Q_status == @QS_KNIFE_QUEST) - goto L_boneknife_quest_ip; + goto L_bone_ip; if (@Q_status > @QS_KNIFE_QUEST) - goto L_boneknife_quest_completed; + goto L_bone_completed; if (BaseLevel < 40) - goto L_boneknife_quest_tooweak; + goto L_bone_tooweak; mes "[Kfahr the Warrior]"; mes "Kfahr stares at you for a moment, then nods."; @@ -612,9 +612,9 @@ L_boneknife_quest: set @Q_status, @QS_KNIFE_QUEST; callsub L_Update_Var; next; - goto L_boneknife_quest_ip; + goto L_bone_ip; -L_boneknife_quest_ip: +L_bone_ip: mes "[Kfahr the Warrior]"; mes "\"Bring me " + @BLACK_STINGERS_NR + " black scorpion stingers and " + @MUSHROOMS_NR + " small mushrooms to prove that you are a competent warrior, and I'll see if I have something for you.\""; mes "He grins."; @@ -624,35 +624,35 @@ L_boneknife_quest_ip: next; goto L_main_menu; -L_boneknife_quest_completed: +L_bone_completed: mes "[Kfahr the Warrior]"; mes "\"I really don't have anything else I'd want to give away to make you stronger. Look around a bit yourself! You won't become a hero if you keep begging for help!\""; next; goto L_main_menu; -L_boneknife_quest_tooweak: +L_bone_tooweak: mes "[Kfahr the Warrior]"; mes "\"You know, little one, if you keep practicing a little and come back once you're a bit stronger, I might have something for you...\""; mes "He winks."; next; goto L_main_menu; -L_knife_quest_check: +L_check: mes "[Kfahr the Warrior]"; mes "Kfahr eyes you with unconcealed amusement."; mes "\"Welcome back! Did you bring me the things I asked for?\""; next; menu - "Yes, here they are!", L_knife_quest_completecheck, - "Er, what were those things again?", L_boneknife_quest_ip, + "Yes, here they are!", L_completecheck, + "Er, what were those things again?", L_bone_ip, "No, sorry, I didn't have the time.", L_main_menu, "I forgot! Let me get them right now.", L_end; -L_knife_quest_completecheck: +L_completecheck: if (countitem("BlackScorpionStinger") < @BLACK_STINGERS_NR) - goto L_knife_quest_missing_stingers; + goto L_missing_stingers; if (countitem("SmallMushroom") < @MUSHROOMS_NR) - goto L_knife_quest_missing_mushrooms; + goto L_missing_mushrooms; mes "[Kfahr the Warrior]"; mes "Kfahr is delighted."; @@ -672,9 +672,9 @@ L_knife_quest_completecheck: mes "I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one."; next; if (countitem("BlackScorpionStinger") < @BLACK_STINGERS_NR) - goto L_knife_quest_missing_stingers_2; + goto L_missing_stingers_2; if (countitem("SmallMushroom") < @MUSHROOMS_NR) - goto L_knife_quest_missing_mushrooms_2; + goto L_missing_mushrooms_2; getinventorylist; if (@inventorylist_count == 100) goto L_Knife_TooMany; mes "[Kfahr the Warrior]"; @@ -696,7 +696,7 @@ L_Knife_TooMany: mes "\"You don't have room for this. Come back when you do.\""; close; -L_knife_quest_missing_stingers: +L_missing_stingers: mes "[Kfahr the Warrior]"; mes "\"No, no... I said " + @BLACK_STINGERS_NR + " black scorpion stingers."; if (countitem("BlackScorpionStinger")) @@ -705,7 +705,7 @@ L_knife_quest_missing_stingers: mes "You didn't bring even a single one!\""; close; -L_knife_quest_missing_stingers_2: +L_missing_stingers_2: mes "[Kfahr the Warrior]"; mes "\"You just had " + @BLACK_STINGERS_NR + " black scorpion stingers. What happened to them?"; if (countitem("BlackScorpionStinger")) @@ -714,7 +714,7 @@ L_knife_quest_missing_stingers_2: mes "You didn't bring even a single one!\""; close; -L_knife_quest_missing_mushrooms: +L_missing_mushrooms: mes "[Kfahr the Warrior]"; mes "\"No, no... I said " + @MUSHROOMS_NR + " small mushrooms."; if (countitem("SmallMushroom")) @@ -723,7 +723,7 @@ L_knife_quest_missing_mushrooms: mes "You didn't bring me even a single little mushroom!\""; close; -L_knife_quest_missing_mushrooms_2: +L_missing_mushrooms_2: mes "[Kfahr the Warrior]"; mes "\"You just had " + @MUSHROOMS_NR + " small mushrooms. What happened to them?"; if (countitem("SmallMushroom")) @@ -732,17 +732,17 @@ L_knife_quest_missing_mushrooms_2: mes "You didn't bring me even a single little mushroom!\""; close; -L_stinger_quest_check: +L_stinger_check: mes "[Kfahr the Warrior]"; mes "Kfahr grins at you."; mes "\"Welcome, welcome! Did you bring me my snake skins?\""; next; menu - "Yes, here they are!", L_snakeskins_completecheck, + "Yes, here they are!", L_ss_cc, "No, sorry, I didn't have the time.", L_main_menu, "I forgot! Let me get them right now.", L_end; -L_snakeskins_completecheck: +L_ss_cc: if (countitem("SnakeSkin") < @SNAKE_SKINS_NR) goto L_snakeskins_missing; getinventorylist; @@ -831,11 +831,11 @@ L_player_out_of_beer: L_golden_scorpion: if (@Q_status > @QS_STINGER_QUEST) - goto L_golden_scorpion_over_ask; + goto L_gs_over_ask; if (@Q_status == @QS_STINGER_QUEST) - goto L_golden_scorpion_ask_again; + goto L_gs_ask_again; if (@Q_status == @QS_LOST_WRESTLING) - goto L_golden_scorpion_wrestle_again; + goto L_gs_wrestle_again; mes "[Kfahr the Warrior]"; mes "He grins."; @@ -851,9 +851,9 @@ L_Next2: if (BaseLevel < 60) goto L_too_lowlevel_for_stinger; if (@Q_status < @QS_KNIFE_QUEST) - goto L_golden_requires_knife_quest; + goto L_golden_requires_quest; if (@Q_status < @QS_KNIFE_QUEST_DONE) - goto L_golden_requires_knife_quest_done; + goto L_golden_requires_done; mes "\"Still, you are a warrior of repute. I'll consider giving it to you...\""; next; @@ -861,57 +861,57 @@ L_Next2: mes "A mischievous sparkle lightens up in his eyes."; mes "\"...if you arm-wrestle me for it!\""; next; - goto L_golden_scorpion_wrestle_intro; + goto L_gs_wrestle_intro; -L_golden_scorpion_wrestle_intro: +L_gs_wrestle_intro: menu "Never!", L_main_menu, "Wait... what?", L_wrestle_explain, - "Bring it on!", L_golden_scorpion_wrestle; + "Bring it on!", L_gs_wrestle; -L_golden_requires_knife_quest_done: +L_golden_requires_done: mes "He hesitates."; mes "\"But no, this is too valuable. Perhaps if you finish that other quest I gave you...?\"."; next; goto L_main_menu; -L_golden_requires_knife_quest: +L_golden_requires_quest: mes "He hesitates."; mes "\"But no, this is too valuable. I think I should have you prove your worthiness with another quest first...\""; next; - goto L_boneknife_quest; + goto L_bone_quest; L_wrestle_explain: mes "[Kfahr the Warrior]"; mes "\"Arm wrestling! Arm against arm! And whoever is stronger wins! If you manage to defeat me, I'll give you a little quest for the stinger. How about it?\""; next; - goto L_golden_scorpion_wrestle_intro; + goto L_gs_wrestle_intro; L_too_lowlevel_for_stinger: mes "\"Well, I have one, but I can't just give it to anyone. Maybe if you train a little and become a worthy warrior I will consider giving it away...\""; next; goto L_main_menu; -L_golden_scorpion_over_ask: +L_gs_over_ask: mes "[Kfahr the Warrior]"; mes "\"Is this about the stingers again? I already gave you a golden stinger, I'm not going to part with any more.\""; next; goto L_main_menu; -L_golden_scorpion_ask_again: +L_gs_ask_again: mes "[Kfahr the Warrior]"; mes "\"This is about the stinger again, right? Well, just bring me " + @SNAKE_SKINS_NR + " snake skins, and you can have one.\""; next; goto L_main_menu; -L_golden_scorpion_wrestle_again: +L_gs_wrestle_again: mes "[Kfahr the Warrior]"; mes "\"This is about the stinger again, eh? So you want to give it another try?\""; mes "He grins broadly."; next; - goto L_golden_scorpion_wrestle; + goto L_gs_wrestle; -L_golden_scorpion_wrestle: +L_gs_wrestle: mes "[Kfahr the Warrior]"; mes "You sit down. Both of you place your arms on the table, on opposing sides, and grab each other's hands."; next; -- cgit v1.2.3-70-g09d2